C++ (or C) gameboy Libraries
Tiny and portable Game Boy emulator written in C.
TinyGB TinyGB is a tiny and portable Game Boy emulator written entirely in C as a hobbyist one-man project. I only wrote this to deepen my understandi
This repository contains applications used in my Gameboy LCD video.
Gameboy LCD stuff This repository contains applications used in my Gameboy LCD video. Pin naming LCD pin naming used in this repository matches the Ga
A Game Boy Printer emulator that supports the Phomemo T02 printer
ESP32 + Phomemo T02 Game Boy Printer This project lets you print Game Boy Printer images via Bluetooth using a Phomemo T02 thermal printer and an ESP3
NeoGB Printer an SD card-based standalone Game Boy Printer emulator.
An open-source and standalone Gameboy Printer emulator 100% compatible with all officially released games (110 in total) that support the accessory. Just print and save the images as BMP
Game Boy, Game Boy Color, and Game Boy Advanced Emulator
SkyEmu SkyEmu is low level cycle accurate GameBoy, GameBoy Color and Game Boy Advance emulator that I have been developing in my spare time. Its prima
The latest and greatest version of my Gameboy Audio Player program!
GBAudioPlayerV3 Version 3.0 of the incredible Gameboy Audio Player, rebuilt from the ground up in C as a command line program, along with heavily impr
A Game Boy emulator with serial data transfer (link cable) support over tcp.
gbmulator A Game Boy emulator with serial data transfer (link cable) support over tcp. Key bindings Key bindings are not configurable yet. Key Action
A gameboy emulator in several different languages
A gameboy emulator in several different languages
Gameboy Port of LazyDevs' Porklike
porklike.gb A port of the wonderful Porklike, created by Krystian Majewski, to the original Game Boy! Please see the original pico-8 game at https://k
ASMotor is a portable and generic assembler engine and development system written in ANSI C99
ASMotor is a portable and generic assembler engine and development system written in ANSI C99 and licensed under the GNU Public License v3. The package consists of the assembler, the librarian and the linker. It can be used as either a cross or native development system.
Provenance - An iOS & tvOS Frontend for Multiple Emulators
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems…
A repository of gate-level simulators and tools for the original Game Boy.
GateBoy is a gate-level simulation of the original Game Boy hardware that was reverse-engineered from die shots of the original DMG-01 chip.
GameBoy emulator with debugger written in C++ using Win32 and SDL2
脳(のう)腐(ふ) DMG-01 emulator written in modern C++ using Win32 API and SDL2. It is intended as a hobby project to sharpen my C++ skills. The emulator is
GameBoy Advance dungeon crawling game
inheritors-of-the-oubliette GameBoy Advance dungeon crawling game Compilation instructions: have devkitpro installed with all the GBA dev stuff. Also
Realtime strategy game for Gameboy Advance
Skyland Overview A Gameboy Advance game created, frantically, for a game jam, in about twenty days. A simple realtime strategy game where you build fl
DMGPlus, upgraded internals for the original GameBoy
These are various files for the DMGPlus project. Note that I did this over the time span of about three years, so there's no plug-and-play recipe to b
Game Boy and Game Boy Color Emulator
SkyBoy A simple game boy emulator written to keep my skills sharp. The majority of the code was written in a 7 day sprint. It supports most common Gam
Stream Raspberry Pi games to the GBA via the Link Cable
gba-remote-play video-only.mp4 This software streams games from a Raspberry Pi to a Game Boy Advance, through its Link Port. Video and audio are compr
Drone music application for Gameboy
Droneboy Drone music application for Gameboy. This little app creates endless tones or drones on the Gameboys four channels. You can manipulate volume
A gameboy emulator that only plays Pokemon Blue, in ~70 lines of c++.
pokegb A gameboy emulator that only plays Pokemon Blue, in ~70 lines of c++. See the technical write-up. Features Plays Pokemon Blue (and Red).
A Rocket League clone designed for the GameBoy Pocket
gb-pocket-league A work-in-progress port of Rocket League to the GameBoy (Pocket)! What a save! What a save! What a save! (README disabled for 3 seco
experiments with the Gameboy Advance serial interface
(I'm hedging my bets with this repo name. I'd want to add more serial setup tutorials. For example, I bought a bunch of Gameboy Advance wireless adapt
A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature.
Azayaka is a free and open-source Game Boy and Game Boy Color emulator written in C++. Features Cycle-Accurate emulation. Console based Debugg
highly efficient sound library for the Gameboy Advance
The Apex Audio System (AAS) is a sound library for the GBA. It includes a highly efficient mixer, MOD playing routines and support for up to 16 channels. It is designed for developers using a GCC-based development environment. AAS uses RAW, WAV or *tracker 1-16 channel MOD files as input.