18 Repositories

### C++ (or C) compute Libraries

##### DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)

AMD GeometryFX The GeometryFX library provides convenient access to compute-based triangle filtering (CTF), which improves triangle throughput by filt

##### An algorithm to compute the coefficients of a function development in a spherical harmonics convergent series

An algorithm to compute the coefficients of a function development in a spherical harmonics convergent series

##### GPU cloth with OpenGL Compute Shaders

GPU cloth with OpenGL Compute Shaders This project in progress is a PBD cloth simulation accelerated and parallelized using OpenGL compute shaders. Fo

##### PoC of Swift for Compute@Edge

FastlyEdgeExample An example project to deploy Swift code to Fastly's Compute@Edge Requirements SwiftWasm toolchain fastly CLI How to deploy $ fastly

##### A python library to run metal compute kernels on MacOS

metalcompute for Python A python library to run metal compute kernels on MacOS Usage Example execution from M1-based Mac running MacOS 12.0: ./build

##### This Project Implement an interactive camera for 3D model using Quaternion. It have some advantages over eulerian camera like no gimbal lock and faster to compute.

Quaternion-Camera This Project Implement an interactive camera for 3D model using Quaternion. It have some advantages over eulerian camera like no gim

##### Header only, single file, simple and efficient C++ library to compute the signed distance function to a triangle mesh

TriangleMeshDistance Header only, single file, simple and efficient C++11 library to compute the signed distance function to a triangle mesh. The dist

##### A C++ GPU Computing Library for OpenCL

Boost.Compute Boost.Compute is a GPU/parallel-computing library for C++ based on OpenCL. The core library is a thin C++ wrapper over the OpenCL API an

##### JavaScript runtime for Fastly Compute@Edge

Fastly Compute@Edge JS Runtime The JS Compute Runtime for Fastly's Compute@Edge platform provides the environment JavaScript is executed in when using

##### My computer graphics playground. Currently has a raytracer implemented with D3D11 compute shader.

Graphics Playground I use this project as my "toy" engine. I'll be implementing various graphics projects in this repository. The code here is not sui

##### GPU 3D signed distance field generator, written with DirectX 11 compute shader

GPU SDF Generator GPU 3D signed distance field generator, written with DirectX 11 compute shader Building git clone --recursive https://github.com/Air

##### Benchmark framework of compute-in-memory based accelerators for deep neural network (inference engine focused)

DNN+NeuroSim V1.3 The DNN+NeuroSim framework was developed by Prof. Shimeng Yu's group (Georgia Institute of Technology). The model is made publicly a

##### Edge ML Library - High-performance Compute Library for On-device Machine Learning Inference

Edge ML Library (EMLL) offers optimized basic routines like general matrix multiplications (GEMM) and quantizations, to speed up machine learning (ML) inference on ARM-based devices. EMLL supports fp32, fp16 and int8 data types. EMLL accelerates on-device NMT, ASR and OCR engines of Youdao, Inc.

##### Edge ML Library - High-performance Compute Library for On-device Machine Learning Inference

Edge ML Library (EMLL) offers optimized basic routines like general matrix multiplications (GEMM) and quantizations, to speed up machine learning (ML) inference on ARM-based devices. EMLL supports fp32, fp16 and int8 data types. EMLL accelerates on-device NMT, ASR and OCR engines of Youdao, Inc.

##### SHA256 Compute Shader (Kernel) Written in Rust

SHA256 Compute Shader (Kernel) Written in Rust ... with application to Validating the Bitcoin Blockchain Abstract The project consists of two primary

##### X terminal emulator rendering through OpenGL ES Compute Shaders

Zutty is a terminal emulator for the X Window System, functionally similar to several other X terminal emulators such as xterm, rxvt and countless others

##### OpenGL Demo: Simulating Ocean Waves with FFT

OceanFFT Realistic ocean wave simulation, primarily based on J. Tessendorf's paper, using OpenGL compute shaders. Checkout the demo video here. In the

##### A C++ GPU Computing Library for OpenCL

Boost.Compute Boost.Compute is a GPU/parallel-computing library for C++ based on OpenCL. The core library is a thin C++ wrapper over the OpenCL API an