『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル

Overview
# サンプルデータについて

本データは、『HLSL シェーダーの魔導書』(清原 隆行 著、翔泳社 刊)の付属データです。

なお、本データは以下のサイトから入手可能です。

- Github:https://github.com/shoeisha-books/hlsl-grimoire-sample
- 翔泳社:https://www.shoeisha.co.jp/book/download/9784798164281

# ライセンス

本データはMITライセンスで提供されています。詳細は"LICENSE"ファイルをご確認ください。
You might also like...
HLSL Parser and Translator for HLSL, GLSL, and MSL.

HLSLParser This is a fork of Unknownworld's hlslparser adapted to our needs in The Witness. We currently use it to translate pseudo-HLSL shaders (usin

HLSL Material for Unreal Engine

HLSL Material for Unreal Engine Ever wanted to write complex material functions directly in HLSL? Now you can! Unreal Engine 4.26, 4.27 and 5.0 are su

Blend text in a HLSL shader and have it look like native DirectWrite

dwrite-hlsl This project demonstrates how to blend text in a HLSL shader and have it look like native DirectWrite. License This project is an extract

Math library using hlsl syntax with SSE/NEON support
Math library using hlsl syntax with SSE/NEON support

HLSL++ Small header-only math library for C++ with the same syntax as the hlsl shading language. It supports any SSE (x86/x64 devices like PC, Mac, PS

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL Tools for Visual Studio This extension is for Visual Studio 2017 / 2019. Go here for the Visual Studio Code extension. HLSL Tools is a Visual Stu

HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

HLSL to GLSL shader language translator ⚠️ As of mid-2016, the project is unlikely to have any significant developments. At Unity we are moving to a d

nicegraf-shaderc is a command-line tool that transforms HLSL code into shaders for various graphics APIs.
nicegraf-shaderc is a command-line tool that transforms HLSL code into shaders for various graphics APIs.

User Manual Table of Contents Introduction Project Status Obtaining the Source Code and Building Running Defining Techniques Generated Header File Pip

glslcc: Cross-compiler for GLSL shader language (GLSL-HLSL,METAL,GLES,GLSLv3)

glslcc: Cross-compiler for GLSL shader language (GLSL-HLSL,METAL,GLES,GLSLv3) @septag glslcc is a command line tool that converts GLSL code to HLSL,

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

ShaderConductor ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages. Features Converts HLSL to readable, usable and

Minify and obfuscate GLSL or HLSL code

Shader Minifier Shader Minifier is a tool that minifies and obfuscates shader code (GLSL and HLSL). Its original use-case is for the demoscene, for op

Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL

XShaderCompiler ("Cross Shader Compiler") Features Cross compiles HLSL shader code (Shader Model 4 and 5) into GLSL Simple to integrate into other pro

⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.

A cross compiler for shader languages. Convert between SPIR-V, GLSL / GLSL ES, HLSL, Metal Shader Language, or older versions of a given language. Cross Shader wraps glslang and SPIRV-Cross, exposing a simpler interface to transpile shaders.

A header-only C-like shading language compiler that writes Metal, HLSL, GLSL

GPUC A generic shading language compiler that writes metal, HLSL, and GLSL GPUC is a work in progress, not ready for prime time. The primary motivatio

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

News Visual Studio 2013 is no longer supported As scheduled, Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade to at leas

The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation

DirectX Shader Compiler The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) pr

Comments
  • 文字コードがshifitjisの為ビルドエラーが発生してしまう

    文字コードがshifitjisの為ビルドエラーが発生してしまう

    ファイルの文字コードがshiftjisの為かビルドが通りませんでした。 文字コードをutf8にしたらビルドが通りましたので文字コードをutf8にして頂きたいです。

    またVisualStudio2019は標準でEditorConfig という、ソースコードを編集する際に表示する文字コードを指定が出来る設定ファイルもあります。 コチラも配置して貰えれば各環境で不具合が発生する確率が減るかと思います、

    https://docs.microsoft.com/ja-jp/visualstudio/ide/create-portable-custom-editor-options?view=vs-2019 https://qiita.com/naru0504/items/82f09881abaf3f4dc171

    opened by laycnc 2
Owner
SEBook 翔泳社の本
SEBook 翔泳社の本
HLSL Parser and Translator for HLSL, GLSL, and MSL.

HLSLParser This is a fork of Unknownworld's hlslparser adapted to our needs in The Witness. We currently use it to translate pseudo-HLSL shaders (usin

null 315 Dec 25, 2022
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL Tools for Visual Studio This extension is for Visual Studio 2017 / 2019. Go here for the Visual Studio Code extension. HLSL Tools is a Visual Stu

Tim Jones 433 Dec 27, 2022
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

HLSL to GLSL shader language translator ⚠️ As of mid-2016, the project is unlikely to have any significant developments. At Unity we are moving to a d

Aras Pranckevičius 522 Dec 18, 2022
glslcc: Cross-compiler for GLSL shader language (GLSL->HLSL,METAL,GLES,GLSLv3)

glslcc: Cross-compiler for GLSL shader language (GLSL->HLSL,METAL,GLES,GLSLv3) @septag glslcc is a command line tool that converts GLSL code to HLSL,

Sepehr Taghdisian 435 Dec 17, 2022
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

ShaderConductor ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages. Features Converts HLSL to readable, usable and

Microsoft 1.5k Dec 29, 2022
Minify and obfuscate GLSL or HLSL code

Shader Minifier Shader Minifier is a tool that minifies and obfuscates shader code (GLSL and HLSL). Its original use-case is for the demoscene, for op

Laurent Le Brun 251 Jan 2, 2023
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL

XShaderCompiler ("Cross Shader Compiler") Features Cross compiles HLSL shader code (Shader Model 4 and 5) into GLSL Simple to integrate into other pro

Lukas Hermanns 345 Dec 9, 2022
⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.

A cross compiler for shader languages. Convert between SPIR-V, GLSL / GLSL ES, HLSL, Metal Shader Language, or older versions of a given language. Cross Shader wraps glslang and SPIRV-Cross, exposing a simpler interface to transpile shaders.

Alain Galvan 207 Dec 30, 2022
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

News Visual Studio 2013 is no longer supported As scheduled, Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade to at leas

The Khronos Group 2.4k Jan 9, 2023
HLSL Parser and Translator for HLSL, GLSL, and MSL.

HLSLParser This is a fork of Unknownworld's hlslparser adapted to our needs in The Witness. We currently use it to translate pseudo-HLSL shaders (usin

null 3 Jul 2, 2022