A foobar2000 component which allows you to load and play ncm files directly.

Related tags

Game foo_input_ncm
Overview

Play NCM files directly with our favourite

screenshot

How to setup and build project

  1. Download foobar2000 SDK and extract into vendor/sdk
  2. Download WTL from sourceforge and extract into vendor/wtl
  3. Ensure the project structure matches given example in vendor/README.md
  4. Open fb2k_ncm.sln, there should be a main project (foo_input_ncm) and dependency projects listed (pfc, foobar2000_SDK, foobar2000_sdk_helpers, foobar2000_component_client).
  5. Edit properties of foobar2000_sdk_helpers, goto C/C++ -> General -> Additional Include Directories, add wtl include directory. e.g. ../../../wtl/Include
  6. (optional) Edit properties of foo_input_ncm, switch to Debug profile, then goto Debug, edit the commandline and working directory to run foobar2000 host executable. Highly recommemded to install a standalone copy of foobar2000 into test/foobar2000, which is defaultly specified in debug profile.
  7. (optional) You can also change the post-build command line to copy the built file to wherever you want.

Special Thanks & Reference

Releases(v0.2.0)
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