PIC-Privileges
Building and Executing Position Independent Shellcode from Object Files in Memory. This is a pingback to the blogpost I wrote at https://bruteratel.com/research/feature-update/2021/01/30/OBJEXEC/
Building and Executing Position Independent Shellcode from Object Files in Memory. This is a pingback to the blogpost I wrote at https://bruteratel.com/research/feature-update/2021/01/30/OBJEXEC/
Oof (omnipotent output friend) It's common for C++ programs to write output to the console. But consoles are far more capable than what they are usual
imGuIZMO.quat v3.0 imGuIZMO.quat is a ImGui widget: like a trackball it provides a way to rotate models, lights, or objects with mouse, and graphicall
Plot aerodromes from a file containing the list of aerodromes of Germany and their position (latitude/longitude)
Mapping-base-lidar-pose-or-vslam-pose I simply modified the colmap,when it reconstructs from known pose ,only let it optimize rotation ,fixing positio
PUBG 1.7 ESP Hack for Emulator (C++ Source Code) PUBG ESP Hack for Emulator using C++ code. Player Position, Bones, Loots, Weapons, Vehicles, Boxes ..
Scroll Position Provides some additional functions to ScrollController to define item position relative to the screen. A live version is available her
Velvet Velvet is a CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD). Why another cloth simulator? There are a
BOF2Shellcode POC tool to convert a Cobalt Strike BOF into raw shellcode. Introduction This code was written as part of a blog tutorial on how to conv
MicroPather MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existi
Shellcode Fluctuation PoC A PoC implementation for an another in-memory evasion technique that cyclically encrypts and decrypts shellcode's contents t
HOLLOW - Cobalt Strike BOF Authors: Bobby Cooke (@0xBoku) Justin Hamilton (@JTHam0) Octavio Paguaga (@OakTree__) Matt Kingstone (@n00bRage) Beacon Obj
Fabulist A terse, flexible language and runtime for creating and executing visual novels. Contributing We're open to contributions from anyone and eve
Use ./shell command to start the shell. $<space>path/executable to run the executable(please specify the path without beginning it with "/"). Eg. type
HHVM HHVM page | HHVM documentation | Hacklang page | General group | Dev group | Twitter HHVM is an open-source virtual machine designed for executin
Cobalt Strike "Where Am I?" Beacon Object File Cobalt Strike Beacon Object File (BOF) that uses handwritten shellcode to return the process Environmen
omfpatch - Use Intel/Microsoft .OBJ files as binary diffs Overview This tool makes it possible to use MASM / TASM / JWasm / nasm as tool to write patc
TSDF++: A Multi-Object Formulation for Dynamic Object Tracking and Reconstruction TSDF++ is a novel multi-object TSDF formulation that can encode mult
Norfair++ This is a C++ implementation of Techainer's Norfair, which originates from Norfair, a library for real-time 2D object tracking. Its function
The Memory Process File System (MemProcFS) is an easy and convenient way of viewing physical memory as files in a virtual file system.