PIC-Privileges
Building and Executing Position Independent Shellcode from Object Files in Memory. This is a pingback to the blogpost I wrote at https://bruteratel.com/research/feature-update/2021/01/30/OBJEXEC/
Building and Executing Position Independent Shellcode from Object Files in Memory. This is a pingback to the blogpost I wrote at https://bruteratel.com/research/feature-update/2021/01/30/OBJEXEC/
Oof (omnipotent output friend) It's common for C++ programs to write output to the console. But consoles are far more capable than what they are usual
imGuIZMO.quat v3.0 imGuIZMO.quat is a ImGui widget: like a trackball it provides a way to rotate models, lights, or objects with mouse, and graphicall
Plot aerodromes from a file containing the list of aerodromes of Germany and their position (latitude/longitude)
Mapping-base-lidar-pose-or-vslam-pose I simply modified the colmap,when it reconstructs from known pose ,only let it optimize rotation ,fixing positio
PUBG 1.7 ESP Hack for Emulator (C++ Source Code) PUBG ESP Hack for Emulator using C++ code. Player Position, Bones, Loots, Weapons, Vehicles, Boxes ..
Scroll Position Provides some additional functions to ScrollController to define item position relative to the screen. A live version is available her
Velvet Velvet is a CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD). Why another cloth simulator? There are a
BOF2Shellcode POC tool to convert a Cobalt Strike BOF into raw shellcode. Introduction This code was written as part of a blog tutorial on how to conv
MicroPather MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existi
Shellcode Fluctuation PoC A PoC implementation for an another in-memory evasion technique that cyclically encrypts and decrypts shellcode's contents t
HOLLOW - Cobalt Strike BOF Authors: Bobby Cooke (@0xBoku) Justin Hamilton (@JTHam0) Octavio Paguaga (@OakTree__) Matt Kingstone (@n00bRage) Beacon Obj
Fabulist A terse, flexible language and runtime for creating and executing visual novels. Contributing We're open to contributions from anyone and eve
Use ./shell command to start the shell. $<space>path/executable to run the executable(please specify the path without beginning it with "/"). Eg. type
omfpatch - Use Intel/Microsoft .OBJ files as binary diffs Overview This tool makes it possible to use MASM / TASM / JWasm / nasm as tool to write patc
Cobalt Strike "Where Am I?" Beacon Object File Cobalt Strike Beacon Object File (BOF) that uses handwritten shellcode to return the process Environmen
HHVM HHVM page | HHVM documentation | Hacklang page | General group | Dev group | Twitter HHVM is an open-source virtual machine designed for executin
TSDF++: A Multi-Object Formulation for Dynamic Object Tracking and Reconstruction TSDF++ is a novel multi-object TSDF formulation that can encode mult
The Memory Process File System (MemProcFS) is an easy and convenient way of viewing physical memory as files in a virtual file system.
Norfair++ This is a C++ implementation of Techainer's Norfair, which originates from Norfair, a library for real-time 2D object tracking. Its function