Windows 7 support for Blender 3.0

Overview

BlenderCompat

Windows 7 support for Blender 3.0

Description

This repository contains a compatibility DLL for running Blender 3.0 on Windows 7 and a patch to modify the Blender source to use it. It does this by prepending bcompat7 to the list of libraries so it uses the entry points in it instead of those in the system libraries.

Binaries

You can get a build of Blender 3.0 that should work on Windows 7 from https://1drv.ms/u/s!AhpnXywMA4U1mQV-F-k19I17fE51?e=K8kgKw

Building Blender for Windows 7

Build Blender following these instructions: https://wiki.blender.org/wiki/Building_Blender/Windows with a small change. Before running make update, copy bcompat7.patch into the blender source tree and run git apply bcompat7.patch (there will be some warnings about whitespace, they can be ignored) then continue with the guide.

To use the your own build of this compatibility DLL, overwrite the files in the lib/win64_vc15/bcompat7 directory created after running make update.

api-ms-win-core-path-l1-1-0.dll

In addition to this DLL, api-ms-win-core-path-l1-1-0.dll is required to run Blender because of Python. A version of this library for Windows 7 can be found here: https://github.com/nalexandru/api-ms-win-core-path-HACK

Comments
  • View Shading bug

    View Shading bug

    3.2 View Shading: Material Preview and Rendered The view shows only the model boundary (yellow border) 3.2.1 View Shading: The same problem but Render Engine with cycles, The view Shading is ok.

    opened by lnesuper 11
  • Feeding Noise Texture Into Bump Map's Height Produces Error Pink Output

    Feeding Noise Texture Into Bump Map's Height Produces Error Pink Output

    Steps To Reproduce:

    1. Open Blender 2.93, 3.0 or 3.1 on Windows 7
    2. Go to Shader Editor
    3. Add a Noise Texture node & a Bump Map node
    4. Feed the Noise Texture's Color or Fac output into the Bump Map's Height input
    5. Shift+CTRL+LMB on the Bump Map
    6. Notice the output is pink
    opened by hkunz 10
  • Eevee materials not working starting from 3.2.0 beta 967f96ee2e2e

    Eevee materials not working starting from 3.2.0 beta 967f96ee2e2e

    Neither the preview (shows black box for everything apart from hair) not the actual rendering works for me anymore. It still works in 3.2.0 beta bf352df27a6f. Hard to say if it's related to core blender code, or Win7 compat. A wild guess, but maybe 3.2.1 fixed it somehow already?

    opened by FyiurAmron 9
  • Can run Blender, but unable to save project

    Can run Blender, but unable to save project

    Hmmm.... Both the 3.3 beta and 3.2 issue an error when trying to save a project.

    The message that pops up is something about needing a video card with OpenGL support.

    Not sure why that would affect the ability to save the file.

    I didn't have that issue with 3.0 on the same machine.

    https://github.com/nalexandru/BlenderCompat/releases

    opened by BubbaBoBobSmith 8
  • Any chance for getting a compiled version with VC redist lower than 2015?

    Any chance for getting a compiled version with VC redist lower than 2015?

    vcdist 2015 and above are for windows 7 SP1.

    Any chance we can get a version that requires VCDist runlime lib with versions below 2015 as we used to?

    as i recall correctly, you wrote something about changing visual studio version.

    Any chance you can re-gain a copy of the older version and compile there as you did with blender 3.0?

    (Yes, we can compile blender ourselves with an older visual studio but it will be a nightmare for anyone not used to compiling blender to get into it and start configuration everything and check dependencies and what not.

    It would mean the world to me and anyone without Windows Service pack 1 for windows to get a version that works on windows 7 without service pack.

    opened by Illasera 8
  • Render Farms

    Render Farms

    Thankyou very much for your hardwork I appreciate it, but There's a Issue with importing addons for renderfarms like Polargrid, RenderBeamer (Garage Farm) etc. Please try to fix this ASAP It's very Important for me, Thankyou again for making it possible to run Blender on my old PC.

    opened by Abubaqar 7
  • [Feature request] Please, make a upgrade alpha/beta Blender versions to Windows 7 too!

    [Feature request] Please, make a upgrade alpha/beta Blender versions to Windows 7 too!

    Dear author! Thanks for the possibility to use last Blender release with last personal OS Windows 7!

    And can You upgrade not only releases of Blender, but some new alpha/beta versions too? With the beta status (and alpha), this versions more stably than, for example, 3ds max release and it also can be used almost fully.

    Thanks!

    opened by newillusion 7
  • Error with Intel. drivers/Ошибка с Интел. драйверами

    Error with Intel. drivers/Ошибка с Интел. драйверами

    Что то при запуске ишет посл. версию драйвера , потом вылетает с этой ошибкой, Я так понимаю нужны посл. интеловские драйвера для видеокарты . Да и вот что то интересно выдал на этом скрине : https://prnt.sc/11IgTkMpL_-m , типа драйвер если я правильно понял для 8ки .. А так спасибо ...

    Something at startup is looking for a post. driver version, then crashes with this error, as I understand it, we need a last. Intel video card drivers. Yes, and here's something interesting that I gave out on this screen: https://prnt.sc/11IgTkMpL_-m, like a driver, if I understood correctly for 8ki .. And thanks ...

    opened by n81665 6
  • Legacy GPU support

    Legacy GPU support

    Any chance of legacy GPU support - ATI FirePro M7820? Blender 2.8 works ok, Blender 3.3.1 wont display grid and background, objects not displayed correctly.

    image

    Debug files: Note: when starting with blender_debug_gpu_glitchworkaround.cmd, grid, background and cube display correctly. https://www.dropbox.com/sh/aj0xpbi7gd260s3/AABoLkCzMZIl8wfdsdxNeW14a?dl=0

    opened by markkco 4
  • Error when using CUDA in Cycles

    Error when using CUDA in Cycles

    When I trying to use Cycles with CUDA (gpu+processor) active - it shows this error изображение_2021-11-29_173733 and also don't render any lights(in any other versions of blender it works(on win 10-11, or those that earlier, that could work on win 7 too) (works only GPU compute without CUDA When i tried to build it - error appears on trying to patch files apply bcompat7.patch image also even if i will not try to patch it, but just update and use make/make.bat i'll have this error image It could be great if any of those errors can be solved, because, with CUDA it really works faster(even if it with processor)

    opened by Sergiarius 4
  • Requests : Add another zip as debugging info and one without and compile with code optimization.

    Requests : Add another zip as debugging info and one without and compile with code optimization.

    The default version we are currently downloading from your github "Releases" comes with debugging files and make files.

    Request 1 : Friend @nalexandru , most people don't need debugging information nor do they know what they are. Which is why i suggest when uploading your releases to have the following files :

    Source code archives, blender-x.x-windows-7.zip (For Release). blender-x.x-debug-windows-7.zip

    Request 2 : Are you compiling with release config or debugging config? I hope the code is compiled with maximum optimization flag on , If not; please compile with full optimization and strip binary data we don't need for release version.

    opened by Illasera 2
  • GLB Export Error Mesh & Node Animation

    GLB Export Error Mesh & Node Animation

    Hello I need help with GLB-Exporter of Blender. On one of my .blend-files the model with an animation per mesh/node cannot be exported in .gITF/-GLB-Format.

    The error I get:

    glbexporterror

    I hope you can help me out, what I am doing wrong :)

    opened by Atsutakemura 6
  • Win 7 32 bit?

    Win 7 32 bit?

    Hi there.

    Is it possible to compile your version for Win 7 32 bit?

    Stupidly that's one thing I didn't check before getting excited and trying to run your fixed 3.x on my Win 7 machine! Blender 2.80 runs perfectly on it, allowing me to use my Wacom GD-1218-R 18" x 12" serial tablet on my 1070 ti.

    Hope you can! Thanks!

    opened by ozyrisdigital 2
  • Mantaflow?

    Mantaflow?

    Thank-you so much for posting a fix for running Blender 3.x under Windows 7-64.

    For others who are running Blender 3.1 in Windows 7, what happens for you when you do the following?

    • Press F3
    • Search for Quick Liquid
    • Double click it from the list
    • Press [Play]

    In 2.92, I see an animated fluid simulation with particles. In 3.1.0 I see the domain and emitter, but no particles.

    Maybe I installed Blender incorrectly? All I did was extract the file: "blender-3.1.0-windows-7.zip"

    Then I double-clicked blender.exe and it ran.

    • Modeling works fine.
    • Rendering works fine.
    • Load and save are good.
    opened by BubbaBoBobSmith 20
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Alexandru Naiman
Alexandru Naiman
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