libspecbleach
C library for audio noise reduction and other spectral effects
Background
This library is based on the algorithms that were used in noise-repellent. These were extracted into a this standalone library to remove the lv2 dependency. It was design to be extensible and modular. It uses the concept of a spectral processor which itself uses a short time Fourier transform (STFT) to process the audio. There are two initial processors in place, one which uses the adaptive part of noise repellent and one that uses the manual capturing profile based denoising. The library could be extended with more spectral processors using any STFT-based algorithm such as de-crackle, de-click and other audio restoration algorithms.
De-noise algorithms
There several techniques implemented in the library that are being used in the denoisers, such as masking thresholds estimation, onset detectors, etc. All these are being used in conjuntion to improve the very basic spectral substraction algorithm. Most of the papers used are listed in the wiki of the project. Also a block diagram is provided to explain the reduction architecture.
Build
If you wish to compile yourself and install the library you will need the a C compiling toolchain, Meson build system, ninja compiler, git and fftw3 library.
Installation:
git clone https://github.com/lucianodato/noise-repellent.git
cd noise-repellent
meson build --buildtype=release --prefix=/usr --libdir=lib (your-os-appropriate-location-fullpath)
meson compile -C build -v
sudo meson install -C build
Example
A simple console app example is provided to demonstrate how to use the library. It needs libsndfile to compile successfully. You can use it as follows:
adenoise_demo <input file name> <output file name>
It will recognize any libsndfile supported format.