Build-once run-anywhere OpenGL application
Standing on the shoulders of Cosmopolitan libc this proof of concept application should run on Windows and Unix systems running X11 (tested on NixOS/Debian/FreeBSD for now, feedback about other systems welcome).
I don’t have any interest right now in macOS given their reluctance to follow OpenGL/Vulkan standards, but it should be easy to make it run on that as well.
Just modify the
mk script to point to your
zipobj.com and run it.