trdrop - a raw video analysis program

Related tags

Video trdrop
Overview

trdrop - v1.1.1

ˈtɛr-dɹɑp - a raw video analysis program

Examples

Binaries

- Please create an issue if you encounter problems and search the closed issues for already solved ones.

- If you want to have a specific feature in mind, please attach as much exemplary information as possible (screenshots, mockups)

See the release page for the Windows installer. Other distributions are on the roadmap (Linux, MacOS).

Description

The main use of this software is to estimate the "real" framerate of an uncompressed video.

Usually, a dedicated capture card is employed to capture the video stream with a fixed framerate of a console. To estimate the real framerate of the console, we check for differences on a frame-by-frame basis and count the different frames. This results in the "real" framerate.

The same is done with the frametime, as we count the amount of time a single frame is shown.

We also try to detect frametears and incorporate them into the framerate and frametime calculation.

Hence the name tr (short for tear) and a framerate drop.

Features

  • Comparisson of up to 3 videos in parallel
    • any resolution
    • any raw and "real" framerate
  • Export as imagesequence in .png or .jpg
    • Supporting 16:9 export resolution
  • Framerate estimation
    • Customizable plot visualization (color + time)
    • Customizable text overlay (font + color + position)
    • "Centered" plot also possible
  • Frametime estimation
    • Customizable plot visualization (color + time)
  • Tear detection
    • complementing tears don't change the framerate (configurable)
    • Visualization (color)
  • CSV export
    • Framerate
    • Frametime
  • Visual overlay export
  • Difference frame export

See the DEVELOPMENT_HISTORY.md for gifs I made while developing the application.

We will provide a detailed explanation and showcase in the future.

Disclaimer

trdrop is a free, open-source project we develop in our spare time. While we do our best to make it as accurate as possible, we cannot guarantee that it is free of errors.

We do not take responsibility for analysis errors or inaccuracies that might damage or improve the reputation of any brand or organization. trdrop is not an accurate scientific tool, but merely a demonstration of different algorithms.

Contributing

trdrop is created with the Qt framework and OpenCV. Please follow the DEVELOPMENT.md guidelines to get started.

License

MIT License. Commercial use is allowed.

Comments
  • Request: Positioning of the framerate / frame time counter

    Request: Positioning of the framerate / frame time counter

    Hi I think I sorted all the problems out that I had when I initially started using this app. Now it works just fine. Thumbs up and thanks for your efforts!

    However, I have a layout request

    1. I'd love to have a choice where to put the framerate counter (the digits) since the upper left corner is sometimes jammed with game stats and other HUD elements. having a choice between left or right corner and maybe a little margin for height adjustments (+ / - 100 Pixels?!?) would be great since changing the color doesn't always help.

    2. The graph for frame time and frame rate always start their measuring at the far right end of the matrix. However, a better place to see the actual state of the scene would be in the middle with an additional vertical line in the matrix to show it. This way you can see somewhat ahead what is coming up, and by showing the end of the graph coming up, it also shows when the recorded scene will end (which is a good feature when you want to use transitions between different scenes with FPS measurement).

    Is there any chance to get this in the next build or so?

    help wanted feature request 
    opened by karaokefreak 18
  • TRdrop take over entire screen when mouse hover over menu

    TRdrop take over entire screen when mouse hover over menu

    This is very annoying as the menu location don't update ending in me clicking outside window range. It seems that the fullscreen is just a layer that don't work as things are mapped to the original window. I tested this program with afterburner and found that it's using OpenGL to render the window.

    sugestion to fix this: drop OGL as a window drawer. Dolphin-emu also uses QT so it should be a good reference material. As it is today the interface is beautifull but it isn't efficient.

    Also, the interface seems to be made with touchscreen in mind because things uses too much space. I don't think this is the way people will use this program...

    Congrats for making this amazing program! I'll continue to test and report any weird behavior I find.

    bug 
    opened by tamodolo 14
  • TRDrop v. 1.10 Issues

    TRDrop v. 1.10 Issues

    Hi Thanks again for your work with TRDrop. Glad to have it! I have worked a little bit with version 1.10 and this is what I found out

    NEW FEATURES

    • New features seem to work fine (centering, FPS text position)
    • However, if you use the new graph centering and load in a new video after you did measuring on another video, the first frames (until the real measurement starts) will show the old video instead of a black screen. Seems like the buffered images are being kept. Happens either way, doesn't matter if you just load a new video or if you delete the first settings as whole. Its not a major issue, but I thought you should know.

    BASIC FEATURES:

    • Text of measuring range on the screen bottom is wrong. it says XXX seconds, though the range is XXX frames
    • It would be great if the measuring range text could be deactivated by option
    • Some videos that run in 60fps are being measured with 61fps. I double checked the videos I used. They can't be 61 FPS, since the device I recorded with can only record 60FPS, and the setting for the software was actually put on 59,94 FPS . I still need to do extra checks to find out if this is a framedrop-issue from adaptive v-sync, so I will have to test it with a few other games. I#ll keep you posted.

    PROGRAM BASICS

    • TRDrop Icon is too dark for the dark windows 10 theme. It is barely recognizable in the Task bar. Icon needs an outline or something like a brighter shadow.
    • A windowed mode would be great, since my HDR-settings switch back and forth every time I go to the settings, which causes black screens and flickering for a short time, every time I enter a menu in TRDrop. This is because Windows checks full screen apps for HDR capabilities when HDR is enabled on a system level. A windowed mode would easily solve this.
    bug enhancement feature request 
    opened by karaokefreak 13
  • msvcp140d.dll is missing

    msvcp140d.dll is missing

    Hi, when i open trdrop v0.3 it says msvcp140d.dll is missing.... Do i need to install some visual c++ ? I tried to download msvcp140d.dll and paste it to the Windows/SysWOW64, but nothing changed I am using Windows 10 64bit. I hope someone will help :)

    bug 
    opened by fpsTester 12
  • trdrop_c app crashes, debug says ucrtbase.dll

    trdrop_c app crashes, debug says ucrtbase.dll

    trying to get this running, I'm having issues.

    When I run the trdrop_c app, it starts up but eventually crashes before I can do anything. It allows me to run a debug:

    "Unhandled exception at 0x00007FFE0907B70E (ucrtbase.dll) in trdrop_c.exe: Fatal program exit requested."

    Any help?

    What additional software do I need to install with this

    bug help wanted 
    opened by jonstarks 11
  • TRDrop takes up the entire screen + video render instead of images?

    TRDrop takes up the entire screen + video render instead of images?

    Trying out the new version of TrDrop but the program takes up the entire screen. image

    Also, is there any way to render to a video instead of having a ton of images in a folder? Pretty dissapointing that I've found nothing about it.

    feature request 
    opened by ENunn 9
  • Output BMPs of just chart?

    Output BMPs of just chart?

    Hi!

    I was wondering if it's at all possible for the bmp output option to display just the chart frames with a transparency so it can be overlayed on top of video. Our specific use case demands we overlay the chart instead of having it baked into one single video or bmp stream.

    enhancement 
    opened by addisokw 9
  • Increase analysis range to 1200 frames + extra improvements

    Increase analysis range to 1200 frames + extra improvements

    The max of 3 seconds in 60 FPS previously was going too quick.

    Known issues: frame rate and graph does not start and end with the video. This is an old bug and was less noticeable on 180 frames previously.

    Build for testers: https://drive.google.com/file/d/13UOVRN-ujap_FK3vQE-vC8fff3YR4ZqK/

    Demo: https://youtu.be/JVG441SJ7_w

    New features:

    Framerate text in white: image

    Fixed fullscreen bug. image

    Smaller graph fonts: image

    Draw lines and triangle before framerate plot: image

    Center frametime:

    image

    Fixes #96 Fixes #74 Fixes #36

    opened by illusion0001 8
  • How to install and use the program

    How to install and use the program

    Hello all, this might be too basic for you, but I would like to ask someone to explain how to use the program? I launch the .exe file and after a brief DOS window flash nothing happens. I've placed the video files in the program folder and launched it, but nothing happened. Thank you very much.

    opened by samkarpenter 8
  • Cannot choose more than 180 frames analysis range

    Cannot choose more than 180 frames analysis range

    Hi,

    Hopefully I'm not just doing something wrong, I read that some issues were fixed to allow an higher value than 180 frames for the range of frames per seconds and frame time. I'm using v1.1.1 but whenever I input a higher number it automatically jumps back to 180. Is there a way to increase beyond 180 or is it a feature which will be added in the future?

    Thanks in advance.

    feature request 
    opened by aj752 7
  • Quieter scenes not detected as changed even if pixel-diff is set to 0

    Quieter scenes not detected as changed even if pixel-diff is set to 0

    I noticed that while testing battle scenes from neptunia RE;Birth 1. FPS drops in scenes while the game is waiting for player's input. There is some minor movements like range glow and a slowly spining circle on character's avatar that have the turn. The game is running at flawless 60fps clearly but trdrop can't see the changes dropping fps even with pixel-diff set to 0 (in tests I saw that the program gets more permissive to change with higher value).

    Scene captured using shadowplay at 130mbits to avoid quality loss as much as possible while keeping the 60fps target.

    tested using 0.3 alpha build

    opened by tamodolo 7
  • Dismissed tear percentage doesn't lower FPS count

    Dismissed tear percentage doesn't lower FPS count

    Hi there,

    I have a game (Wavetale) where Xbox Series S is running terrible with lost of tearing and it feels like sub 30 fps. It can't be higher than 30 either because Series X already has trouble doing 60 at 2.2X the power consumption. Anyone that would want to give it a shot to see what settings (pixel-diff and tear miss) can give somewhat of actual FPS?

    Thanks in advance.

    https://mega.nz/file/YE4jBZKJ#ju1-5tUH10Jl8L3h3brthfsY3vizsAtowVlbcqvJqwA

    opened by aj752 0
  • How to properly export videos from video editor for 3 games and measure them?

    How to properly export videos from video editor for 3 games and measure them?

    Hi. I am recording lossless video from ps4 pro(with and without boost mode) and xbox one s, then a edit this videos in premier pro, so every video have the same start time, i make some cuts etc(no fx), and then i exporting this videos and trying to measure 3 videos in trdrop to make one video. But in 30fps games, trdrop shows 60fps, sometimes it's just shows 0 fps and other such problems. Maybe i am doing something wrong, or someone have experience on what settings should be in premiere pro, or maybe i should use another video editor. Would appreciate any help.

    opened by DarkBridge7799 0
  • Custom frametime limit is ignored

    Custom frametime limit is ignored

    Just started trying to use this and noticed that it outright ignores the custom value I set for the frametime graph. I have it set to 90, but as soon as it goes beyond that it automatically adjusts the graph to whatever the highest spike was.

    EDIT: Also noticed the sidebar option to modify further frametime settings is grayed out, so maybe I'm just jumping the gun and this feature still isn't fully complete?

    opened by flibberdipper 5
  • How to collect a Loseless video

    How to collect a Loseless video

    I own 4K60 Pro MK2

    But I'm not sure how to collect mine

    My previous collection seems to be wrong

    I'm using OBS now, is there a prefabricated file

    Or other recommended apps

    opened by DDXDB 3
Releases(a0b4563)
  • a0b4563(Jan 6, 2022)

    Hey guys,

    it's been a long time coming, but this is last v1.X release. I'm already in the works for a major rehaul of the entire UI, Linux and Windows builds, CI with github actions and continuous deployment for minor releases, ffmpeg for actual encoded video exports and much more.

    Many of the current issues are based on use-cases which were not thought of by me, and are therefore not possible to cleanly implement, which leads to suboptimal code. This was solely a tutorial for me on how to use QML (the new Qt markup language), and after finishing a few books this year on how to do it better, I feel comfortable to create a real, cross-platform QML application.

    For the interested, feel free to track the v2 branch, where the new application will be happening.

    Meanwhile, @illusion0001 is able to create a few minor releases if he wants to with the new windows-ci action, so a few unnamed releases might be coming up as well. But most issues will be targeted for the v2 release, hopefully sometime this year.

    New commits in this release:

    • Changed png to tiff export as its faster
    • Extended the history for graph centering from 180 to 1200 seconds
    • Made the background color of the graph darker

    As you might have noticed its not the typical installer, as this was build on Github servers, so the way to actually use this new version is to extract it manually and create a shortcut yourself. We'll see if we manage to automate the creation of the installer, but for now we will probably be focusing on making progress on the new v2 as long as you actually get runnable executables.

    Source code(tar.gz)
    Source code(zip)
    trdrop-release-a0b4563.7z(25.13 MB)
  • v1.1.1(Jan 6, 2021)

    After fixing some bugs in the v1.1-beta version, I decided to bump up the version number again because there are also some minor improvements. So this is the v1.1.1 release 😄

    As this is the non-beta release, I'll include all the new features compared to the previous major release - v1.0. The roadmap is to create an FAQ/Video explanation for some of the features in the future (especially the tear analysis as I saw some blogs that assumed some incorrect information)

    Please create a new issue for each problem/feature you want to have in the next release.

    Features:

    • Framerate plot centering is now working (configurable in the General Options) #48
    • You can now set a maximum framerate and frametime (configurable in the General Options) #63
      • If the bounds are less than the actual framerate, the graphs will automatically scale
    • A directory will be automatically created when choosing one that does not exist when exporting #52
    • Added the Framerate Range Text at the bottom
      • Added a button to remove the text
      • Fixed the text to say "frames" correctly and not "seconds"
    • You can now position the FPS Text however you want (configurable in the Framerate Options) #48
      • Adapted the default to look better
    • Updated the logo to be better visible with a dark theme (white outline) #66
    • Updated the plot styles to look better and more crisp
    • On every start of trdrop, you get a nice looking random palette of colors for each video
    • CSV export functionality was improved #66
      • Added a header at the start (FPS Videoname Nr.1, Frametime Videoname Nr.1, FPS Videoname Nr.2, etc.)
      • Frametime is also added to the export
      • You can now give the csv file a custom name

    Here's a list of the bug fixed:

    • Exportoptions are not reset by closing the window
    • Partial Exportoptions are not reset by clicking on the toggle buttons #52
    • Removed an additional : in tearoptions
    • Removed the possibility to start an export without videos loaded
    • When pausing and starting the export, the export will start off from the correct frame
    • Removed forced fullscreen #45
    • Fixed the shadows for all displayed text, as it didn't get applied correctly for all resolutions
    • Increased the range for both frametime and framerates to 3-999 (capped like this because we have at least 3 lines per plot and 999 to not need more space on the y axis)
    • Fixed problems with buffering on centered values (blackscreen) #66

    Below is the Windows 64-bit Installer as usual. Happy new year! 🎉

    Source code(tar.gz)
    Source code(zip)
    TrdropInstaller.exe(63.90 MB)
  • v1.1-beta(Dec 28, 2020)

    I finally found some time to implement some long awaited features. This is a beta release as I will be gone for a few days, so please test it and create new issues. I will publish a final v1.1 version after fixing those issues + doing some minor cleanups like missing Tooltips etc.

    Here's a list of new features:

    • Framerate plot centering is now working (configurable in the General Options) #48
    • You can now set a maximum Framerate and Frametime (configurable in the General Options) #63
    • A directory will be automatically created when choosing one that does not exist when exporting #52
    • Added the Framerate Range Text at the bottom
    • You can now position the FPS Text however you want (configurable in the Framerate Options) #48

    Here's a list of the bug fixed:

    • Exportoptions are not reset by closing the window
    • Partial Exportoptions are not reset by clicking on the toggle buttons #52
    • Removed an additional : in tearoptions
    • Removed the possibility to start an export without videos loaded
    • When pausing and starting the export, the export will start off from the correct frame
    • Removed forced fullscreen #45

    Installer below is 64-bit Windows only as usual for now.

    Source code(tar.gz)
    Source code(zip)
    TrdropInstaller.exe(63.88 MB)
  • v1.0.0-stable(Aug 11, 2019)

    I'm proud to announce the first stable release of the trdrop, v.1.0.0.

    The update from last time are tooltips and the added feature #30.

    Everything else was documentation and refactoring of dead code with no user-facing logic.

    The next release will be probably around mid to end September as I worked from April till now next to my real job to get the initial release running. The next weeks I'll be on vacation so I'll probably not so responsive in the issue section.

    I'll ship the 64-bit installer for now, please tell me if somebody needs a 32-bit version.

    Source code(tar.gz)
    Source code(zip)
    TrdropInstaller.exe(54.81 MB)
  • v1.0-beta.3(Aug 4, 2019)

    Two updates:

    • I reverted to the MIT License, which is more permissive than the previous one
    • Now compiled as a 64-bit program, therefore no RAM cap as with 32-bit. Hopefully fixes #35 for good

    The other commits were some minor doc updates and linux specific bugfixes (for my development environment).

    Source code(tar.gz)
    Source code(zip)
    TrdropInstallerx64.exe(54.81 MB)
  • v1.0-beta.2(Aug 3, 2019)

    An update of the initial GUI release to tackle the current issues.

    Some bugfixes:

    • #36 - now we force the application to be fullscreen
    • #35 - this should not happen anymore (does take up to ~300MB at max)
    • #34 - this is fixed

    Also added a simple icon for test purposes, but it looks rather bad, we'll try to fix this in the next release.

    Source code(tar.gz)
    Source code(zip)
    TrdropInstaller.exe(53.28 MB)
  • v1.0-beta.1(Aug 1, 2019)

    I'm proud to announce that this is the first GUI version of trdrop.

    It should be at least as functional as the command line tool, with added frametime and better tear detection.

    Please test the current Windows installer and notify me if you have any problems! After a week grace period I'll do some UX testing and incorporate the most needed bugfixes, then nothing stands between a "stable" v1.0 release.

    We will try to provide you in the future with some more examples and an overview of the GUI.

    For a full feature description please look at the README.md

    Source code(tar.gz)
    Source code(zip)
    TrdropInstaller.exe(53.27 MB)
  • v03.1(Mar 30, 2018)

    Thanks to the hard work of PathogenDavid, we now hopefully got rid of the Windows Debug Libraries and anybody can start our executable via double-click.

    Please try it and tell us in #14 if this issue is resolved. This would also close #19.

    In light of recent interest we will try to find some time in our schedule to rethink our next steps concerning this project. Even if we don't have time to develop many new features, we'll gladly accept any pull requests.

    Thank you all for your support!

    Source code(tar.gz)
    Source code(zip)
    trdrop-v3.1.zip(30.24 MB)
  • v0.3(Jun 9, 2017)

    Another release is on it's way!

    EDIT: Updated the .exe, since the old one had a small bug where the video skipped the first couple of seconds of the video.
    Features:
    • triple video support
    • --yaml flag to give a raw yaml/json as command line argument (this will be used to communicate for the gui which will hopefully be released in v0.4 or v0.5
    • videos with different resolution can be now compared and exported (tested from 87x9 up to 16000x9000) while the proportions of the plot and text stays the same
    Bugfixes:
    • #11 This one should work now, but we had no chance of testing it because we don't have any videos with < 60 fps
    • #10 This was not reproducible after the newest commits

    Example of a triple video with a 1080p, 1080p and a 4k video resolution: triple-screenshot

    And the same video with a writer-size: (100, 100): triple-screenshot-resized

    Source code(tar.gz)
    Source code(zip)
    trdrop-v0.3.zip(20.80 MB)
  • v0.2(May 23, 2017)

    I'm proud to present an new release of teardrop!

    We've added teardetection, multiple configuration options like:

    • codec, which allows you to opt for the native opencv dialog, or any fourcc codec (you need to install it though)
    • line-difference, configures what determines how big a tear should count as a new frame
    • multiple coloring options, like tear-color, plot-background-color etc.
    • colors are now defined as hex

    For nice color palettes, I recommend color-hex.com

    If you still don't find a useful non-compressed codec, you may output the video as a png series with the flag output-as-bmps.

    The logger also creates a searchable csv format if you want to check which frame tears. (search for true)

    tears-screenshot-double tears-screenshot-single

    Problems: This binary still won't run without the microsoft visual studio libraries. Until further notice, please install VS2015/17.

    Source code(tar.gz)
    Source code(zip)
    trdrop-v0.2.rar(15.11 MB)
  • v0.1(May 1, 2017)

    This is the very first alpha release of trdrop, a command line interface for analyzing raw videos.

    Currently, we support only FPS analysis, but tear detection should be possible in the next release.

    Usage:

    • trdrop-config.yaml is the default config and is going to be used if you double-click on the executable
    • the -dual or -single config should be given as a command line paramter
    C:\\trdrop-c.exe .\trdrop-config-dual.yaml
    
    • to exit, hold ESC for some seconds
    • the config should be self-explanatory

    You can also create a new shortcut with a custom config, so you only have to double-click on the right shortcut.

    trdrop-c.exe -> Right-Click -> Create Shortcut
    trdrop_c.exe - Shortcut -> Properties -> Target 
                                          -> Add "trdrop-config-dual.yaml" to the end of the path 
    

    For questions: [email protected] If any issues arise, please submit an Issue or a Pull Request.

    This is a screenshot of the current functionality.

    Source code(tar.gz)
    Source code(zip)
    trdrop-alpha-v0.1.rar(17.21 MB)
Owner
PhD student in distributed computing and machine learning. Interested in C++, Haskell, Qt, UX and ML.
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