✔️The smallest header-only GUI library(4 KLOC) for all platforms
Welcome to GUI-lite The smallest header-only GUI library (4 KLOC) for all platforms. 中文 Lightweight ✂️ Small: 4,000+ lines of C++ code, zero dependenc
Fix some extrinsic parameter importing problems. 6-axis IMU works now. Lidar without ring works now.
LVI-SAM-MODIFIED This repository is a modified version of LVI-SAM. Modification Add function to get extrinsic parameters.The original code assumes the
Slides and other materials from CppCon 2019
CppCon 2019 Presentation Materials https://github.com/CppCon/CppCon2019 is the canonical location for presentations and code from CppCon 2019. For Spe
juicypotato for win10 1803 & win server 2019
juicy_2 JuicyPotato for Win10 1803 & Win Server 2019 Please read my blog post first: https://decoder.cloud/2020/05/30/the-impersonation-game/ Discla
台大 計算機安全 - Pwn 簡報、影片、作業題目 - Computer Security Fall 2019 @ CSIE NTU Taiwan
NTU Computer Security Fall 2019 - 台大 計算機安全 擔任台大大助教,與三週 Pwn 課程講師。 課程內容 Week 1: Binary Exploitation - Basic Slide: link Video: link Lab: bof stack buffe
2017-2019 math projects
Project Mathematics All the projects Name Language Grade Year 101 Pong Python3 16.2/20 2017 102 Architect Python3 19.8/20 2017 103 Cipher C 17.2/20 20
Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.
OniFoxed What's this? This is a modified variant of the recently leaked Oni source code so that it compiles under Microsoft Visual Studio 2019 with so
A D++ Discord Bot template for Visual Studio 2019 (x64 and x86)
D++ Windows Bot Template A D++ Discord Bot template for Visual Studio 2019 (x64 and x86, release and debug). The result of this tutorial. This templat
This repository contains the Assignment code of Data Structures and Algorithms Assignments of SPPU, Second Year IT Syllabus (2019 pattern)
DSAL This repository contains the Assignment code of Data Structures and Algorithms Assignments of SPPU, Second Year IT Syllabus (2019 pattern) Assign
Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo
Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo Daqi Lin This demo is for the I3D 2019 paper Real-Time Rendering with Lighting Grid Hie
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
Do you have a question that doesn't require you to open an issue? Join the gitter channel. If you use uvw and you want to say thanks or support the pr
Presentation Material for C++Now 2018
C++Now 2018 Presentations Slide Deck Submission Guidelines Monday, May 07 Paepcke Morning (9:00-10:30) Opening Keynote: The Shape of a Program, Lisa L
Presentation Material for C++Now 2017
C++Now 2017 Presentations Slide Deck Guidelines for Speakers Tuesday, May 16 Paepcke Morning (9:00-10:30) Rust: Hack Without Fear!, Niko Matsakis (vid
Presentation materials for C++Now 2016
C++Now 2016 Presentations Slide deck guidelines for presenters Tuesday, May 11 Paepcke Morning (9:00-10:30) Keynote: Better Code Bethe Booz Allen Hami
Presentation materials for C++Now 2015
C++Now 2015 Presentation Tuesday, May 12 Library in a Week: C++ Application Configuration Conference Keynote: Generic Programming with Concepts Parall
Presentation materials presented at C++Now 2014
C++Now 2014 Presentations Library in a Week Repo Below are links to the pdfs / keynotes / OPDs in the files directory. Depending on your browser, you
Enables Permanent UART output across boots. Supports PS4 version 6.72 only for now
Enables Permanent UART for PS4. Requires a 5.05/6.72/7.02 Jailbroken PS4. To build, you require ps4-sdk from Scene-Collective/ps4-payload-sdk In the t