Unreal Engine 4 vulnerability, that allows you to run shellcode directly into the target game process.

Overview

UE4Injector

Unreal Engine 4 vulnerability, that allows you to run shellcode directly into the target game process.

NO LONGER IN DEVELOPMENT

This source code is from 2018, but is still functional in 2021, for most UE4 games that have not implemented a manual patch for the vulnerability. I will NOT be continuing to work on this project, however, you are freely to use my work, as long as im credited.

Usage

  1. Executable REQUIRES Admin privileges!
  2. Run UE4injector.exe (ProcesName.exe) (SurfaceLibrary.dll) (CustomLibrary.dll)
  • Example: UE4injector.exe FortniteClient-Win64-Shipping.exe dxgi.dll cheat.dll

USE AT OWN RISK

I as in Zebratic, is in no way responsible for any damage that could have been done to your PC/Game/Account!

Releases(Release)
Owner
Zebratic
Windows Exploit Hunter - Professional Retard - 1337 Programmer
Zebratic
Stealthy way to hijack the existing game process handle within the game launcher (currently supports Steam and Battle.net). Achieve external game process read/write with minimum footprint.

Launcher Abuser Stealthy way to hijack the existing game process handle within the game launcher (currently supports Steam and Battle.net). Achieve ex

Ricardo Nacif 74 May 8, 2022
Creating Unreal Engine infinite landscapes/oceans using the editor shader graph and rendering them using Geometry ClipMap. It also allows to spawn mesh on landscape surface. UE5 required

Procedural Landscapes and Oceans in Unreal Engine 5 using Editor Shader Graph Latest version of this project is available as a plugin for UE 4.26+ on

Maxime Dupart 10 Oct 4, 2021
Exposes Azure Kinect Support for integration into Unreal Engine Applications.

Azure Kinect for Unreal Engine Exposes Azure Kinect Support for integration into Unreal Engine Applications. Mainly for depth and color textures creat

Ayumu Nagamatsu 25 Jun 1, 2022
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.

OpenXRay OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. S

null 2k Jun 29, 2022
Design-agnostic node editor for scripting game’s flow in Unreal Engine

Flow plug-in for Unreal Engine provides a graph editor tailored for scripting flow of events in virtual worlds. It's based on a decade of experie

Moth Cocoon 424 Jun 24, 2022
Third-person survival game for Unreal Engine 4 made entirely in C++.

Third-person survival game for Unreal Engine 4 made entirely in C++. Originally built as a 6 section tutorial series, now available as open-source C++ sample project.

Tom Looman 2.6k Jun 20, 2022
Building Escape is a simple room escape game made with Unreal Engine 4.27 and C++.

Building-Escape Building Escape is a simple room escape game made with Unreal Engine and C++. The main purpose of the game is to find a way to escape

Christine Coomans 2 Dec 13, 2021
Shows Unreal Engine logs in-game using ImGui

BYG Imgui Logger Displays Unreal's UE_LOG output in an ImGui window. Heavily based on the Console example from imgui_demo.cpp included with ImGui. Fea

Brace Yourself Games 37 May 31, 2022
CLUSEK-RT is a complex game engine written in C++ and the successor of the CLUSEK game engine

CLUSEK-RT is a complex game engine written in C++ and the successor of the CLUSEK game engine. This engine has been designed with a cross-platform design in mind. Thanks to Vulkan API it delivers a next-gen experience with ray tracing to both Linux and Windows platforms

Jakub Biliński 27 Jun 12, 2022
Ground Engine is an easy to use Game Engine for 3D Game Development written in C++

Ground Engine is an easy to use Game Engine Framework for 3D Game Development written in C++. It's currently under development and its creation will b

 PardCode 51 Jun 10, 2022
A third party program to change Minecraft RTX's settings externally, directly in-memory.

RenderBender A third party program to change Minecraft RTX's settings externally, directly in-memory. Get the latest release here. About RenderBender

Jesse Daems 9 May 14, 2022
SampPy is a plugin for SA:MP that allows you to create gamemodes from Python

SampPy is a plugin for SA:MP that allows you to create gamemodes from Python. A fork of PySAMP, which has been abandoned for quite some time.

Yahir Vlatko Kozel 16 Jul 31, 2021
A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)

PolyMC is a custom launcher for Minecraft that focuses on predictability, long term stability and simplicity. This is a fork of the MultiMC Launcher a

null 1.4k Jun 22, 2022
Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4

WarriOrb source code WarriOrb is a hardcore action platformer where you play as a demon who is trapped in an unlikely body. The game mixes the difficu

Not Yet 213 Jun 23, 2022
Niagara UI Renderer | Free Plugin for Unreal Engine 4

Niagara UI Renderer | Free Plugin for Unreal Engine 4 Niagara UI Plugin adds Niagara Particle System Widget that allows you to render Niagara particle

null 122 Jun 5, 2022
RenderStream plugin for Unreal Engine

This project relies on http://disguise.one software to function. For the plugin setup process - please see https://help.disguise.one/Content/Configuri

disguise 31 Jun 9, 2022
Simple CSV localization system for Unreal Engine 4

BYG Localization We wanted to support fan localization for Industries of Titan and found that Unreal's built-in localization system was not exactly wh

Brace Yourself Games 50 Jun 23, 2022
Edycja PianoFall zrobiona na Unreal Engine

PianoFall - Unreal Engine Edition Edycja PianoFall zrobiona na Unreal Engine (mój pierwszy projekt w UE) Obsługa Po uruchomieniu programu i wciśnięciu

Nadwey 4 Jun 17, 2021
Lambda support for Unreal Engine dynamic delegates

DynamicLambda Lambda support for Unreal Engine dynamic delegates This is experimental feature. Now only parametless lambdas are supported To see more

Andrew Derkach 28 May 2, 2022