Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.

Overview

VolumeRender

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering using our novel ray marching with for an external volume texture with mesh occlusion.

Cloud

Hot keys:

[F1] show/hide FPS

[A] play/stop animation

[M] show/hide mesh

[←][→] toggle ray-marching methods

[Space] pause/play animation

Prerequisite: https://github.com/StarsX/XUSG

Owner
Tianchen Xu
My research interest is Black Magics in Computer Graphics.
Tianchen Xu
Interactive-hex-meshing - Source code for "Interactive All-Hex Meshing via Cuboid Decomposition [SIGGRAPH Asia 2021]".

Interactive All-Hex Meshing via Cuboid Decomposition Video demonstration This repository contains an interactive software to the PolyCube-based hex-me

Lingxiao Li 128 Aug 5, 2022
Scuffed metaballs rendering using marching squares

Metaballs A rough visualization of Metaballs using marching squares. Still needs a lot of work tho. Inspired by this reducible video Build Instruction

Pramish Aryal 0 Apr 22, 2022
Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo

Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo Daqi Lin This demo is for the I3D 2019 paper Real-Time Rendering with Lighting Grid Hie

Lin Daqi 109 Jul 23, 2022
DG-Mesh-Optimization - Discontinuous Galerkin (DG) solver coupled with a Quasi-Newton line-search algorithm to optimize the DG mesh.

Date written: December 2020 This project was pursued as my final project for MECH 579 (Multidisciplinary Design Optimization) at McGill University, ta

Julien Brillon 7 Apr 6, 2022
This is the git repository for the FFTW library for computing Fourier transforms (version 3.x), maintained by the FFTW authors.

This is the git repository for the FFTW library for computing Fourier transforms (version 3.x), maintained by the FFTW authors.

FFTW 2.2k Aug 8, 2022
Simulation framework for Watchy watch faces

watchysim Watchy is an exciting Open Source E-Paper Watch, based on Arduino and the ESP32 micro controller. WatchySim is a simulation framework for it

Lee Holmes 29 May 19, 2022
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)

PlenOctree Volume Rendering This is a real-time PlenOctree volume renderer written in C++ using OpenGL, constituting part of the code release for: Ple

Alex Yu 463 Aug 2, 2022
Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies

SIGGRAPH 2021: Discovering Diverse Athletic Jumping Strategies project page paper demo video Prerequisites Important Notes We suspect there are bugs i

null 50 Jun 21, 2022
A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

GPUOpen Effects 50 Jul 27, 2022
This is our take on the digitalisation of the board game "b00le0", where you can play versus our AI, or against one of your friends in an online match.

This is our take on the digitalisation of the board game "b00le0", where you can play versus our AI, or against one of your friends in an online match.

valko purzalko 22 Jul 3, 2022
X-CUBE-AZRTOS-F4 (Azure RTOS Software Expansion for STM32Cube) provides a full integration of Microsoft Azure RTOS in the STM32Cube environment for the STM32F4 series of microcontrollers.

X-CUBE-AZRTOS-F4 Azure RTOS Software Expansion for STM32Cube With Azure RTOS complementing the extensive STM32Cube ecosystem providing free developmen

STMicroelectronics 24 Jul 29, 2022
X-CUBE-AZRTOS-F7 (Azure RTOS Software Expansion for STM32Cube) provides a full integration of Microsoft Azure RTOS in the STM32Cube environment for the STM32F7 series of microcontrollers.

X-CUBE-AZRTOS-F7 Azure RTOS Software Expansion for STM32Cube With Azure RTOS complementing the extensive STM32Cube ecosystem providing free developmen

STMicroelectronics 4 Aug 5, 2022
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

MaskedOcclusionCulling This code accompanies the research paper "Masked Software Occlusion Culling", and implements an efficient alternative to the hi

null 532 Aug 10, 2022
Code of 4-axis cube robot.

CubeRobot In 2017, Zeguang Chang and I built a cube robot using DSP and STM32. We open source all the code of CubeRobot in this repository. You can fi

Shunli Wang (王顺利) 7 May 3, 2022
our supper awesome kernel and user space system

osakauss our super awesome kernel and user space system memory layout The kernel is loaded at 0x00100000. kmalloc initially uses 'placement' allocatio

Eduard 8 Aug 26, 2021
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Filament Filament is a real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL. It is designed to be as small a

Google 14.4k Aug 11, 2022
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes

Fantasy Map Generator This program is an implementation of a fantasy map generator written in C++ based on the methods described in Martin O'Leary's "

Ryan Guy 614 Aug 7, 2022
A lightweight C++14 parsing library for tmx map files created with the Tiled map editor

tmxlite Description A lightweight C++14 parsing library for tmx map files created with the Tiled map editor. Requires no external linking, all depende

Matt Styles 317 Aug 6, 2022
Enable LoRaWAN communications on your Raspberry Pi Pico or any RP2040 based board. 📡

pico-lorawan Enable LoRaWAN communications on your Raspberry Pi Pico or any RP2040 based board using a Semtech SX1276 radio module. Based on the Semte

Sandeep Mistry 68 Jul 25, 2022