A procedural sprite animation tool made with the nCine.
You can read the manual online or you can access it by pressing F1 in the program.
For more information: https://encelo.itch.io/spookyghost
Hi! I'm just starting with this tool. As I'm playing around with the demo files, I wanted to add extra textures to a sprite. The issue that I have is that after adding a new texture, and changing the texture of a given sprite, the
TexRect for said texture doesn't work.
Each time that I swap texture, the
TexRect is erased and I have to set it again. It would be nice if the texture of a sprite could remember the
TexRect value that it was given upon creation.