MNOLTH A convergence of ideas. Mnolth is the core environment I use for composing computer music, as well as the multimedia that occasionally accompanies it. If you are reading this from a git repository, know that this is a read-only export of a private Fossil repository. Written primarily in C, it is a monorepo containing internal copies of several third-party libraries, many of which are my own smaller projects being developed externally. The core design structure mnolth works by building on top of sndkit. sndkit comes with a LIL scripting language interface. Using the LIL C API, mnolth is able to add extensions to the sndkit library. mnolth comes with a program called mnoscm, which embeds a version of tinyscheme that can evaluate small chunks of inline LIL code. mnolth is designed to be relatively portable and self-contained. In addition to a typical C development setup with Make, mnolth depends on libx264. To build mnolth, first run "make tools", followed by "make". To install mnolth, run "sudo make install".
a convergence of ideas. read-only fossil export
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