Grand Theft Auto V + FidelityFx Super Resolution 1.0

Overview

Grand Theft Auto V + FidelityFx Super Resolution 1.0

This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0

Build status

Original upscaler VS FidelityFx Super Resolution:

youtube

Screenshots:

  1. Original upscale VS FSR upscale
  2. Native VS FSR #1
  3. Native VS FSR #2

Other videos (benchmarks, reviews, comparisons):

  1. GTA 5 4K | AMD FSR FidelityFX Super Resolution (MOD) ON/OFF | RTX 3090 | R7 5800X | Ultra Settings by Jansn Benchmarks
  2. Grand Theft Auto V FSR (mod) 4K - RX6900 XT + R9 5950X - Ultra Settings - Benchmark by 程國龍

Installation:

  1. Get the latest release
  2. Copy d3d11.dll and gta5_fsr.ini to Grand Theft Auto V root folder (e.g. \Steam\steamapps\common\Grand Theft Auto V)
  3. Go to ingame Graphics settings and make sure DirectX Version is set to DirectX 11
  4. Go to ingame Advanced Graphics settings and set Frame scaling mode:
    • 0.5x - Performance Mode
    • 0.667x - Balanced Mode
    • 0.75x - Quality Mode
    • 0.883x - Ultra Quality Mode
  5. Check gta5_fsr.ini file if you need more control over mod settings

Compatibility:

Name Compatibility Comment
ENB ✔️ Rename d3d11.dll (enb) to d3d11_enb.dll. Copy d3d11.dll (fsr) to game folder where enb was located. Open gta5_fsr.ini file and set EnableProxyLibrary=true, InitProxyFunctions=true and ProxyLibrary=d3d11_enb.dll
GTA:O ✔️ Check GTA Online section below for more details
FiveM ✔️ Change Graphics -> Render Resolution instead of Advanced Graphics -> Frame scaling mode
RAGE.MP ✔️ No issues found
ReShade ✔️ Open gta5_fsr.ini file and set EnableProxyLibrary=true, InitProxyFunctions=false and ProxyLibrary=d3d11.dll
R.E.A.L. (VR) Check this

Troubleshooting

If mod doesn't work or you are not sure if it works:

  1. Open gta5_fsr.ini end set:
PrintDebug=true
  1. Download and start DebugView.
  2. Go to "Edit" -> "Filter/Highlight" and set "Include" to "GTA5_FSR"
  3. Start game. If mod works you should see messages like:
[20736] GTA5_FSR: Loaded original d3d11.dll
[20736] GTA5_FSR: D3D11CreateDevice
[20736] GTA5_FSR: D3D11CreateDeviceAndSwapChain
[20736] GTA5_FSR: Reading config file...
[20736] GTA5_FSR: Creating default resources...
[20736] GTA5_FSR: Initialized
[20736] GTA5_FSR: Updated some resources.
[20736] GTA5_FSR: FSR PASS, FPS: 100, MSAA: 2, FXAA: 0
[20736] GTA5_FSR: FSR PASS, FPS: 101, MSAA: 2, FXAA: 0
[20736] GTA5_FSR: FSR PASS, FPS: 99, MSAA: 2, FXAA: 0

If you don't see those lines or you see lines like "GTA5_FSR: Failed to create..." then save log and attach it to new issue. Additionally, include settings.xml (C:\Users%username%\Documents\Rockstar Games\GTA V\settings.xml) and your PC configuration.

GTA Online

In general, mod works in GTA Online. If you are worried about being banned... Well, I don't know how GTA Online anticheat works so I can't guarantee that. I tried my best to make it anticheat-friendly based on my knowledge how other anticheats work. This mod doesn't require DLL injection, it doesn't modify game files, it doesn't change ingame memory, setup hooks etc. People ask me to add this mod to ReShade because it is allowed in GTA:Online. First of all, it's impossible. ReShade doesn't work with frame scaling and custom resolutions AFAIK. Secondly, ReShade became allowed because it started disabling Depth Stencil Buffer access, which is widely used in WallHack cheats, if any internet activity is detected (i.e. you are playing online). This mod doesn't touch depth buffer at all. Anyway, use this mod in GTA Online at your own risk.

Comments
  • Not working for fivem

    Not working for fivem

    When i go to my graphics nothing shows up for like this step "Go to ingame Advanced Graphics settings and set Frame scaling mode: 0.5x - Performance Mode 0.667x - Balanced Mode 0.75x - Quality Mode 0.883x - Ultra Quality Mode " These settings dont show up i attched my log file please someone help me?

    I attached my log file log fsr.LOG

    My PC configuration: CPU: Intel Core i7-4770 3.40GHZ GPU: NVIDIA Geforce GTX 1060 6Gb RAM: 8gb (4gbx2) Dual Channel

    Game is launched through Epic Games.

    wontfix 
    opened by J3X2BZ 6
  • Mod stops working when using a weapon in first person perspective

    Mod stops working when using a weapon in first person perspective

    While playing GTA:O i noticed that using this mod (1.0.2) while in FPP with a gun and running the mod stopped functioning properly, only way to stop this bug was running without a gun in my hands or whenever i stopped running (while in first person) or just change to third person view which would work without this problem. i left my settings.mxl in here just in case and if you want video i can show you.

    opened by Mysticx28 6
  • Failed to create EASU texture

    Failed to create EASU texture

    Привет, сделал всё по инструкции, установив последнюю версию мода, но он не работает. [2500] GTA5_FSR: Updating resources... Src: [1600x900]->[1600x900], Dst: [1920x1080]->[1920x1080] [2500] GTA5_FSR: Failed to create EASU texture В Дебуге выдаёт данную ошибку при отрисовке каждого нового кадра. Пытался менять разрешение, в окне/полном экранном режиме, безуспешно. logs.LOG settings.txt ПК: cpu: TripleCore AMD Athlon II X3 435, 2900MHz gpu: nVIDIA GeForce GT 440 mem: 8 gb

    opened by skotinkaa 4
  • Not working on AMD RX 570

    Not working on AMD RX 570

    Hey there.

    Tried to all released versions (1.01 to 1.03), but none worked. Tried using the debug mode (on version 1.02), pressing F3 button (on version 1.03) and nothing seems to trully enabling it, even if the debugger shows it's running. Even if there's some image degradation, the FPS doesn't increases at all. Actually, there is even some FPS drops.

    There's a Youtube video with the same issue using a similar graphics card. You may check it here: https://youtu.be/XYBWYi5G054

    Please, let me know about anything I may do to help solving it. I became a huge fan of your work

    Game version: Epic Games Store My specs: GPU: XFX RX 570 4GB (Stock) CPU: Xeon x3440 2.5ghz (Stock) Mem: 2x4GB ddr3 1333mhz Mobo: Phitronics H55-M

    opened by lucasfdr 4
  • I don't know if the mod is working. I don't see any effect .

    I don't know if the mod is working. I don't see any effect .

    00000027 29.64176559 [2736] GTA5_FSR: Loaded original d3d11.dll 00000028 29.64994621 [2736] GTA5_FSR: D3D11CreateDevice 00000030 30.02933693 [2736] GTA5_FSR: Loaded original d3d11.dll 00000031 30.03509521 [2736] GTA5_FSR: D3D11CreateDevice 00000032 31.61503983 [2736] GTA5_FSR: D3D11CreateDevice 00000033 31.65420723 [2736] GTA5_FSR: D3D11CreateDeviceAndSwapChain 00000034 31.67276192 [2736] GTA5_FSR: Reading config file... 00000035 31.67285156 [2736] GTA5_FSR: UseFidelityFxSuperResolution is 1 00000036 31.67298889 [2736] GTA5_FSR: AutoSharpness is 1 00000037 31.67644501 [2736] GTA5_FSR: Sharpness: 0.500000 00000038 31.67848587 [2736] GTA5_FSR: PrintDebug is 1 00000039 31.67986488 [2736] GTA5_FSR: Creating default resources... 00000040 31.68344688 [2736] GTA5_FSR: Initialized 00000041 31.68358421 [2736] GTA5_FSR: Wrapping ID3D11Device [d3d11] 00000042 31.68368721 [2736] GTA5_FSR: Wrapping ID3D11DeviceContext [d3d11] 00000043 31.68397141 [2736] GTA5_FSR: Wrapping IDXGISwapChain [d3d11]

    opened by decoknimer 4
  • Can you make this compatible with LukeRoss00's gta5-real-mod??

    Can you make this compatible with LukeRoss00's gta5-real-mod??

    Can you make this compatible with LukeRoss00's gta5-real-mod?? https://github.com/LukeRoss00/gta5-real-mod Given VR is very performance intensive, i'm sure VR users will rejoice with free performance. :D

    opened by coru182 3
  • Works on GTX660?

    Works on GTX660?

    Well i tested this mod with nvidia GTX660 but i'm not sure if it works.

    I did not notice any diffrence, probably because i'm playing at 720P lol

    anyways i just wanted to say that this may work on nvidia old GPU's too but someone with high res monitor could try this out.

    here is the log file, it says it worked :) GTX660.LOG

    I'm not complaining about anything, all i say that this may work on older gpu's too.

    Thank you for this great mod :)

    opened by doraimon0 3
  • Please update to `FSR 2.1` !!!

    Please update to `FSR 2.1` !!!

    FidelityFX Super Resolution version 2.1 was released recently. Please update this mod to either use the FSR 2.1 code, or to let us use the latest FSR DLL released (so you don't need to update the mod for each new version of FSR).

    opened by sapioit 2
  • How do I install it in fivem?

    How do I install it in fivem?

    I've been looking for how to install it, but there is still nothing ... if having it in the root folder of gta v is the installation for fivem, I think it doesn't work for me

    opened by Ricard0XC 2
  • Works on 940MX?

    Works on 940MX?

    I did all the steps but I had to do the DebugView part, but when I start the game I get "Failed to create EASU shader", what should I do? or my graphics card is not compatible?

    opened by miguel2002-upb 2
  • Not working on APU Ryzen 2400G

    Not working on APU Ryzen 2400G

    both the .dll and .ini files are next to the game .exe file, i'm using a Ryzen 2400G APU and feels like it's failing to inject the .dll into the game (failing to load the library maybe?) Pressing F3 for ultra quality mode (while using the correct render scale) also does nothing, if you have any logging feature please make me aware of it.

    Some system info: AMD Radeon Software: 21.6.2 (FSR compatible, at least that's what AMD says, even tho FSR is just two shaders...) CPU: Ryzen 2400G with Radeon Graphics 8 GB RAM 2 GB DDR4 for Vega 11

    opened by kassindornelles 2
  • Do you plan to add other upscaling algorithms?

    Do you plan to add other upscaling algorithms?

    For example, Lanczos, Anime4K, and maybe the other upscaling methods supported by the Magpie app. Even if they don't offer graphics as good as those of FSR, or that much better performance compared to native, they might have their use-case on older/weaker hardware (especially running on integrated graphics / APU only).

    Lanczos:常见的传统插值算法,善于保留锐利的边缘。 FSR:FidelityFX-FSR 的移植,适合缩放 3D 游戏。 FSRCNNX:FSRCNNX 的移植。 ACNet:ACNetGLSL的移植。适合动画风格的图像和视频放大。 Anime4K:Anime4K 的移植。此预置使用 Anime4K_Upscale_Denoise_L 变体。 CRT-Geom:最流行的 CRT 滤镜之一,推荐自行配置参数。见 Emulation General Wiki。 Integer Scale:将每个像素放大整数倍,可以完整保留原图像的视觉效果。预置了2x和3x两种放大倍率。

    https://github.com/Blinue/Magpie/

    Edit: There's an Anime4kCPP repo on Github: https://github.com/TianZerL/Anime4KCPP Edit2: There is an LanczosPlusPlus repo on Github: https://github.com/g1257/LanczosPlusPlus

    opened by sapioit 0
  • didnt work so tried debug and it gave

    didnt work so tried debug and it gave "failed to create EASU texture....."

    DESKTOP-OPPSLPQ.LOG - log file

    https://www.mediafire.com/file/sbr20s6clzwoszv/settings.xml/file - settings.xml file

    Specs: i3-4130 @ 3.4Ghz Intel HD 4400 8GB RAM

    opened by maximumchar 0
  •  Failed to create EASU texture on gtx 960

    Failed to create EASU texture on gtx 960

    LOG.LOG settings.txt

    Win7 x64 gtx960 with latest drivers (471.96) i7 3770 16gb

    Tried without reshade (smaa only) - same results. Although 960 is not officialy supported, games with native FSR like Riftbreaker work fine with this gpu, so what could be the problem?

    opened by escharmony 3
  • Game crashes on boot with FSR mod installed

    Game crashes on boot with FSR mod installed

    Please note that FSR works with other games in this setup, like DOTA 2.

    After installing 1.0.4, the game crashes a few seconds after opening the game. I don't even get the intro nor the legal info screen.

    Event Viewer Output

    Faulting application name: GTA5.exe, version: 1.0.2372.0, time stamp: 0x60f08a31
    Faulting module name: GTA5.exe, version: 1.0.2372.0, time stamp: 0x60f08a31
    Exception code: 0xc0000005
    Fault offset: 0x00000000012cc2ec
    Faulting process id: 0x262c
    Faulting application start time: 0x01d7a1d55f401904
    Faulting application path: E:\Grand Theft Auto V\GTA5.exe
    Faulting module path: E:\Grand Theft Auto V\GTA5.exe
    Report Id: 14c0e168-9063-4603-a819-12f8f1d5f1ca
    Faulting package full name: 
    Faulting package-relative application ID: 
    

    FSR Mod Output

    00000069	1.32148111	[9772] GTA5_FSR: PrintDebug is 1	
    00000070	1.32152259	[9772] GTA5_FSR: Reading config file...	
    00000071	1.32156622	[9772] GTA5_FSR: UseFidelityFxSuperResolution is 1	
    00000072	1.32161462	[9772] GTA5_FSR: AutoSharpness is 1	
    00000073	1.32165766	[9772] GTA5_FSR: Sharpness: 0.500000	
    00000074	1.32169855	[9772] GTA5_FSR: KeyToggleFSR: 114.000000	
    00000075	1.32173860	[9772] GTA5_FSR: KeyUpdateSharpness: 115.000000	
    00000076	1.32177901	[9772] GTA5_FSR: EnableProxyLibrary is 0	
    00000077	1.32343769	[9772] GTA5_FSR: PrintDebug is 1	
    00000078	1.32348120	[9772] GTA5_FSR: Reading config file...	
    00000079	1.32352078	[9772] GTA5_FSR: UseFidelityFxSuperResolution is 1	
    00000080	1.32356584	[9772] GTA5_FSR: AutoSharpness is 1	
    00000081	1.32361174	[9772] GTA5_FSR: Sharpness: 0.500000	
    00000082	1.32365263	[9772] GTA5_FSR: KeyToggleFSR: 114.000000	
    00000083	1.32368970	[9772] GTA5_FSR: KeyUpdateSharpness: 115.000000	
    00000084	1.32372773	[9772] GTA5_FSR: EnableProxyLibrary is 0	
    00000085	1.32938838	[9772] GTA5_FSR: Loaded wrapped module. LoadOrigLib: 1, UseOrigExports: 1	
    00000086	1.32943094	[9772] GTA5_FSR: D3D11CreateDevice	
    00000090	17.46598816	[9772] GTA5_FSR: PrintDebug is 1	
    00000091	17.46604538	[9772] GTA5_FSR: Reading config file...	
    00000092	17.46608734	[9772] GTA5_FSR: UseFidelityFxSuperResolution is 1	
    00000093	17.46612930	[9772] GTA5_FSR: AutoSharpness is 1	
    00000094	17.46618271	[9772] GTA5_FSR: Sharpness: 0.500000	
    00000095	17.46622467	[9772] GTA5_FSR: KeyToggleFSR: 114.000000	
    00000096	17.46626472	[9772] GTA5_FSR: KeyUpdateSharpness: 115.000000	
    00000097	17.46630478	[9772] GTA5_FSR: EnableProxyLibrary is 0	
    00000099	17.82966805	[9772] GTA5_FSR: Loaded wrapped module. LoadOrigLib: 1, UseOrigExports: 1	
    00000100	17.82970810	[9772] GTA5_FSR: D3D11CreateDevice	
    00000101	17.83349037	[9772] GTA5_FSR: D3D11CreateDevice	
    00000102	17.87598038	[9772] GTA5_FSR: D3D11CreateDeviceAndSwapChain	
    00000103	17.91921997	[9772] GTA5_FSR: Creating default resources...	
    00000104	17.94907570	[9772] GTA5_FSR: Initialized	
    00000105	17.94912529	[9772] GTA5_FSR: Wrapping ID3D11Device [d3d11]	
    00000106	17.94917679	[9772] GTA5_FSR: Wrapping ID3D11DeviceContext [d3d11]	
    00000107	17.94920921	[9772] GTA5_FSR: Wrapping IDXGISwapChain [d3d11]	
    

    Settings File

    <?xml version="1.0" encoding="UTF-8"?>
    
    <Settings>
      <version value="27" />
      <configSource>SMC_AUTO</configSource>
      <graphics>
        <Tessellation value="0" />
        <LodScale value="0.000000" />
        <PedLodBias value="0.000000" />
        <VehicleLodBias value="0.000000" />
        <ShadowQuality value="1" />
        <ReflectionQuality value="0" />
        <ReflectionMSAA value="0" />
        <SSAO value="0" />
        <AnisotropicFiltering value="0" />
        <MSAA value="0" />
        <MSAAFragments value="0" />
        <MSAAQuality value="0" />
        <SamplingMode value="1" />
        <TextureQuality value="0" />
        <ParticleQuality value="0" />
        <WaterQuality value="0" />
        <GrassQuality value="0" />
        <ShaderQuality value="0" />
        <Shadow_SoftShadows value="0" />
        <UltraShadows_Enabled value="false" />
        <Shadow_ParticleShadows value="false" />
        <Shadow_Distance value="1.000000" />
        <Shadow_LongShadows value="false" />
        <Shadow_SplitZStart value="0.930000" />
        <Shadow_SplitZEnd value="0.890000" />
        <Shadow_aircraftExpWeight value="0.990000" />
        <Shadow_DisableScreenSizeCheck value="false" />
        <Reflection_MipBlur value="true" />
        <FXAA_Enabled value="false" />
        <TXAA_Enabled value="false" />
        <Lighting_FogVolumes value="false" />
        <Shader_SSA value="false" />
        <DX_Version value="2" />
        <CityDensity value="0.000000" />
        <PedVarietyMultiplier value="1.000000" />
        <VehicleVarietyMultiplier value="1.000000" />
        <PostFX value="0" />
        <DoF value="false" />
        <HdStreamingInFlight value="false" />
        <MaxLodScale value="0.000000" />
        <MotionBlurStrength value="0.000000" />
      </graphics>
      <system>
        <numBytesPerReplayBlock value="9000000" />
        <numReplayBlocks value="36" />
        <maxSizeOfStreamingReplay value="1024" />
        <maxFileStoreSize value="65536" />
      </system>
      <audio>
        <Audio3d value="false" />
      </audio>
      <video>
        <AdapterIndex value="0" />
        <OutputIndex value="0" />
        <ScreenWidth value="1280" />
        <ScreenHeight value="600" />
        <RefreshRate value="59" />
        <Windowed value="2" />
        <VSync value="0" />
        <Stereo value="0" />
        <Convergence value="0.100000" />
        <Separation value="1.000000" />
        <PauseOnFocusLoss value="0" />
        <AspectRatio value="0" />
      </video>
      <VideoCardDescription>Intel(R) HD Graphics 530</VideoCardDescription>
    </Settings>
    
    opened by justalemon 0
Releases(1.0.4)
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