Creating Unreal Engine infinite landscapes/oceans using the editor shader graph and rendering them using Geometry ClipMap. It also allows to spawn mesh on landscape surface. UE5 required

Related tags

Game unreal-engine
Overview

Procedural Landscapes and Oceans in Unreal Engine 5 using Editor Shader Graph

Latest version of this project is available as a plugin for UE 4.26+ on https://github.com/MaximeDup/ProceduralLandscapeUE/tree/master

Using the Editor Shadergraph, creating landscapes and oceans and rendering them using geometry clipmaps. Also allows to spawn meshes on the surface.

Requires Unreal Engine 5 Early Access, and the ability to compile C++ projects. Don't forget to disabled the "caching" option within the detail panel for instant feedback on your landscape!

Post on unreal engine forum

Another Thread

alt text alt text

alt text

alt text

Owner
Maxime Dupart
École Polytechnique's Ingénieur Polytechnicien, Berkeley Univ.
Maxime Dupart
A port of Substance Unreal Engine plugin for UE5.

SubstanceForUE5 A port of Substance Unreal Engine plugin for UE5. All rights to this code belong to Allegorithmic / Adobe. I merely wanted to help dev

null 14 Apr 29, 2022
Exploring the modern rendering landscape

HellTech Engine An WIP exploration of the modern rendering landscape with Vulkan 1.2+ on Windows. REQUIREMENTS: Win10+ Vulkan1.2+ dedicated GPU ( ?, p

null 7 Jul 11, 2022
Procedural Mesh Modeling Toolkit for Unreal Engine Artists

OpenLand Mesh Procedural Mesh Modeling Toolkit for Unreal Engine Artists. Installation Get it via the marketplace ??️ For non-commercial projects, you

GDi4K 23 Aug 1, 2022
Unreal Engine 4 vulnerability, that allows you to run shellcode directly into the target game process.

Unreal Engine 4 vulnerability, that allows you to run shellcode directly into the target game process, to load any DLL undetected from most game anti cheats, such as Easy Anti Cheat, BattleEye, Ricochet, Vanguard, ATG, and more.

Zebratic 34 Jul 22, 2022
Design-agnostic node editor for scripting game’s flow in Unreal Engine

Flow plug-in for Unreal Engine provides a graph editor tailored for scripting flow of events in virtual worlds. It's based on a decade of experie

Moth Cocoon 442 Aug 3, 2022
Code samples to show how to use Rendering features in Unreal :)

UE4GraphicsSample Code samples to show how to use Rendering features in Unreal :) Clear Texture Example (MAP_ClearTexture) Shows basics of how to use

Amit Kumar Mehar 51 Jul 29, 2022
Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4

WarriOrb source code WarriOrb is a hardcore action platformer where you play as a demon who is trapped in an unlikely body. The game mixes the difficu

Not Yet 218 Aug 3, 2022
An Unreal Engine 4 SDK generator using SdkGenny

UE4Genny UE4Genny is an SDK generator for Unreal Engine 4 games. It aims to provide a functional SDK that requires little to no editing after generati

null 66 Jul 29, 2022
Shows Unreal Engine logs in-game using ImGui

BYG Imgui Logger Displays Unreal's UE_LOG output in an ImGui window. Heavily based on the Console example from imgui_demo.cpp included with ImGui. Fea

Brace Yourself Games 40 Jul 31, 2022
Building Escape is a simple room escape game made with Unreal Engine 4.27 and C++.

Building-Escape Building Escape is a simple room escape game made with Unreal Engine and C++. The main purpose of the game is to find a way to escape

Christine Coomans 2 Dec 13, 2021
An Unreal Engine 4 silent aim method, not usable on all games. Tested on Fortnite, Rogue Company, Bloodhunt, and Splitgate.

UE4-Silent-Aim An Unreal Engine 4 silent aim method, not usable on all games. Only tested on Fortnite, Rogue Company, Bloodhunt, and Splitgate. Done t

null 38 Aug 7, 2022
null 4.9k Aug 11, 2022
Niagara UI Renderer | Free Plugin for Unreal Engine 4

Niagara UI Renderer | Free Plugin for Unreal Engine 4 Niagara UI Plugin adds Niagara Particle System Widget that allows you to render Niagara particle

null 127 Jul 30, 2022
Third-person survival game for Unreal Engine 4 made entirely in C++.

Third-person survival game for Unreal Engine 4 made entirely in C++. Originally built as a 6 section tutorial series, now available as open-source C++ sample project.

Tom Looman 2.7k Aug 14, 2022
RenderStream plugin for Unreal Engine

This project relies on http://disguise.one software to function. For the plugin setup process - please see https://help.disguise.one/Content/Configuri

disguise 35 Jul 26, 2022
Simple CSV localization system for Unreal Engine 4

BYG Localization We wanted to support fan localization for Industries of Titan and found that Unreal's built-in localization system was not exactly wh

Brace Yourself Games 51 Jul 27, 2022
Edycja PianoFall zrobiona na Unreal Engine

PianoFall - Unreal Engine Edition Edycja PianoFall zrobiona na Unreal Engine (mój pierwszy projekt w UE) Obsługa Po uruchomieniu programu i wciśnięciu

Nadwey 4 Jun 17, 2021
Lambda support for Unreal Engine dynamic delegates

DynamicLambda Lambda support for Unreal Engine dynamic delegates This is experimental feature. Now only parametless lambdas are supported To see more

Andrew Derkach 26 Jul 26, 2022
Dialogue scripting language for Unreal Engine

Supertalk Welcome to Supertalk! This is a simple dialogue scripting language for Unreal Engine created due to frustration with visual dialogue tree wo

Sam Bloomberg 28 Jul 19, 2022