Exceptions module 异常模块
Core 核心
Operating System 操作系统
Windows Server 2022
LiteLoader version LiteLoader版本
2.1.6
BDS version BDS版本
1.18.12.01
What happened? 发生了什么问题?
可能性的崩溃,较为频繁
Steps to reproduce? 复现此问题的步骤
暂时未知
Relevant log output 有关的日志/输出
[Crashed!]
-- Unhandled Exception in -> ucrtbase.dll
-- Exception Code: 0xC0000409
-- C++ STL Exception detected!
[TrackBack] Function invoke_watson at 0x7FFDA7B5C630 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function exp2f at 0x7FFDA7B34EF0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo at 0x7FFDA7B08670 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo_noreturn at 0x7FFDA7B5C600 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::allocator<std::pair<float,ChunkPositionAndDimension> >::allocate at 0x7FF7CFEA3220 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::vector<Level::LevelChunkQueuedSavingElement,std::allocator<Level::LevelChunkQueuedSavingElement> >::_Emplace_reallocate<Level::LevelChunkQueuedSavingElement const & __ptr64> at 0x7FF7CFF2CA60 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BlockSource::addUnloadedChunksAABBs at 0x7FF7D09F5790 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BlockSource::fetchCollisionShapes at 0x7FF7D09FED20 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Actor::_move at 0x7FF7D04EC8B0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Player::move at 0x7FF7D0561740 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Mob::_travel at 0x7FF7D069FFE0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Player::_travel at 0x7FF7D05546D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Player::travel at 0x7FF7D056F1D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Mob::_updateMobTravel at 0x7FF7D06A14E0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function `anonymous namespace'::_handlePlayerAuthInputPacket at 0x7FF7D00CCFB0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function `anonymous namespace'::_tickPlayerMovement at 0x7FF7D00CDC60 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ViewT<StrictEntityContext,EntityRegistryBase,FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent>::iterate<1,void (__cdecl*)(ViewedEntityContextT<StrictEntityContext,FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent> & __ptr64),entt::basic_view<EntityId,entt::get_t<FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent>,entt::exclude_t<>,void>,entt::basic_view<EntityId,entt::get_t<FlagComponent<ActorMovementTickNeededFlag> const ,FlagComponent<PlayerComponentFlag> const ,ServerPlayerCurrentMovementComponent const ,ActorOwnerComponent>,entt::exclude_t<>,void> > at 0x7FF7D00C9020 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function StrictTickingSystemFunctionAdapter<&`anonymous namespace'::_tickServerPlayerMovementSystem>::tick at 0x7FF7D00D5BC0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function IStrictTickingSystem<StrictExecutionContext<Filter<>,Read<FlagComponent<ActorFlag> >,Write<>,AddRemove<UsesSideBySideComparisonComponent>,GlobalRead<>,GlobalWrite<>,EntityFactoryT<> > >::tick at 0x7FF7D00D5B80 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function `anonymous namespace'::DefaultEntitySystemsCollection::foreachTickingSystem at 0x7FF7D034DB80 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function EntitySystems::tickMovementCatchup at 0x7FF7D00B7C10 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Minecraft::_tryCatchupMovementTicks at 0x7FF7D04F1E80 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function Minecraft::update at 0x7FF7D0540830 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ServerInstance::_update at 0x7FF7D0015610 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ???????? at 0x????????
type: bug