A Minecraft-clone written in C++/Vulkan
It is currently very bare-bones.
- Procedural generation
- Collision detection
How to build
- Make sure the Vulkan SDK is installed. (You can get the SDK here)
- Clone the repository with git (make sure to use the --recursive flag to initialize the submodules)
- Build with cmake however you like.
Your commands should look roughly like this:
git clone https://github.com/IntellectualKoala/Minecraft --recursive cmake Minecraft -B Minecraft/build
Note: Make sure the compiled
res folder is in your executable's working directory, otherwise the binary won't be able to locate the resources.