Tales of Arise: Local Co-Op Mod
Mod that adds multiplayer to Tales of Arise
For progress, see Milestones.
Installing
- Extract files to the game data folder.
- Start the game.
During battle, controllers will automatically be assigned to the characters. See below for details on the order.
If xinput1_3.dll
already exists because you installed another mod, skip the file and launch UnrealEngineModLauncher.exe before starting the game.
Disabling
- Remove xinput1_3.dll
Known Issues
- Mystic artes don't seem to work (#22)
- Sometimes crashes on startup. (#29)
- Changing characters during battle doesn't work well. (#5)
- Special abilities only partly supported (#4)
For a complete list, see issues
Please comment or add new issues if you encounter any that haven't been reported yet.
Controller Order
- Player numbers are initially assigned in the order Steam reports them.
- When a controller disconnects, the player number is returned to the pool.
- When a controller connects, it is assigned the first free player number.
Controls
Overworld Controls
Outside of battle, all controllers are treated equally and can steer the main character and navigate through menus. This mirrors the default behavior of the game and allows for taking turns without passing around a controller.
Battle Controls
During battle, each player gets to control their own character. Make sure that P1 (= the flag) is assigned to the top party member.
The other characters are assigned like so:
Player | Party Member |
---|---|
P2 | Left |
P3 | Right |
P4 | Bottom |
Customizing the Camera
The camera is still very much a work in progress. You can however tweak it to your liking by editing the MultiplayerMod.ini
file that comes with the mod. Updates will be applied immediately.
Sources
Provided in the spirit of open source.
Don't expect any quality, though, since this is an active process of trial and error.