Simple one file header for hijacking windows version.dll for desired executable to do 3rd party modifying without dll injection.
Version-Hijack Simple one file header for hijacking windows version.dll for desired executable to do 3rd party modifying without dll injection. Usage
DLL Hooker using DLL Redirection
DLLHooker DLL Hooker using DLL Redirection. Development Environment IDE: Visual Studio 2019 Demonstration References [1] https://www.exploit-db.com/do
CRC32 slice-by-16 implementation in JS with an optional native binding to speed it up even futher
CRC32 slice-by-16 implementation in JS with an optional native binding to speed it up even futher. When used with Webpack/Browserify etc, it bundles the JS version.
Fully resizing juce peak meter module with optional fader overlay.
Sound Meter Juce peak meter module with optional fader overlay. by Marcel Huibers | Sound Development 2021 | Published under the MIT License Features:
New version of the well known ESP32 Radio. Now optional I2S output!
ESP32Radio-V2 New version of the well known ESP32 Radio. Now optional I2S output! Compile time configuration in config.h. Do not forget to upload the
Zep - An embeddable editor, with optional support for using vim keystrokes.
Zep - A Mini Editor Zep is a simple embeddable editor, with a rendering agnostic design and optional Vim mode. It is built as a shared modern-cmake li
STFT based multi pitch shifting with optional formant preservation in C++ and Python
stftPitchShift This is a reimplementation of the Stephan M. Bernsee smbPitchShift.cpp, a pitch shifting algorithm using the Short-Time Fourier Transfo
a small C library for x86 CPU detection and feature extraction
libcpuid libcpuid provides CPU identification for the x86 (and x86_64). For details about the programming API, you might want to take a look at the pr
MDE is a model extraction tool that converts Destiny 2 dynamic models into fbx files supporting textures, skeletons, and all provided vertex data.
MDE is a model extraction tool that converts Destiny 2 dynamic models into fbx files. A dynamic model is one that is animated or is spawned in during the game.