12 Repositories
Bullet Physics SDK This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulati
Build Status Box2D Box2D is a 2D physics engine for games. Contributing Please do not submit pull requests with new features or core library changes.
Project CHRONO Project Chrono represents a community effort aimed at producing a physics-based modelling and simulation infrastructure based on a plat
LiquidFun Version 1.1.0 Welcome to LiquidFun! LiquidFun is a 2D physics engine for games. Go to our landing page to browse our documentation and see s
NVIDIA PhysX SDK 3.4 Copyright (c) 2018 NVIDIA Corporation. All rights reserved. Redistribution and use in source and binary forms, with or without mo
Quantum++ Version 2.6 - 9 January 2021 Build status: Chat (questions/issues) About Quantum++ is a modern C++11 general purpose quantum computing libra
NEW IN CHIPMUNK 7 Chipmunk 7 is complete and now includes the ARM NEON optimizations, the autogeometry code, and the mulithreaded solver. The latest p
Simbody Simbody is a high-performance, open-source toolkit for science- and engineering-quality simulation of articulated mechanisms, including biomec
Introduction SOFA is an open source framework primarily targeted at real-time simulation, with an emphasis on medical simulation. It is mainly intende
ofxBox2d Introduction This is a simple wrapper for box2d using Openframeworks. The examples below are still in progressive, but should be stable for t
Box2D CMake Support This is a wrapper around the C++ library Box2D. The Source code can be found on Github Status LICENSE Linux / macOS Windows Issues
Three-Physx Natively multithreaded physics for threejs with PhysX and an easy interface. Credit to Milkshake inc, physx-js, three-ammo, three-to-canno