493 Repositories
TrenchBroom is a modern cross-platform level editor for Quake-engine based games.
nCine nCine is a cross-platform 2D game engine. It is released under the MIT License, Copyright (c) 2011-2021 Angelo Theodorou. For additional informa
Steam API for the Godot game engine
Flax Engine – multi-platform 3D game engine
raylib is a simple and easy-to-use library to enjoy videogames programming. raylib is highly inspired by Borland BGI graphics lib and by XNA framework
xone is a Linux kernel driver for Xbox One and Xbox Series X|S accessories. It serves as a modern replacement for xpad, aiming to be compatible with Microsoft's Game Input Protocol (GIP). If you are looking for a way to use your controller via Bluetooth, check out xpadneo.
Navigation-mesh Toolset for Games
OpenXRay OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. S
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Torque 3D MIT Licensed Open Source version of Torque 3D from GarageGames More Information Homepage Torque 3D wiki Community forum GarageGames forum Ga
An open source re-implementation of RollerCoaster Tycoon 2 🎢
DynamicLambda Lambda support for Unreal Engine dynamic delegates This is experimental feature. Now only parametless lambdas are supported To see more
Godex Godex is a Godot Engine ecs library. Disclaimer: this module is still in development, open an issues to report any problem or a new discussion i
Agones is a library for hosting, running and scaling dedicated game servers on Kubernetes. Agones, is derived from the Greek word agōn which roughly t
Hyperion Engine About Hyperion Engine is a 3D game engine written in C++. We aim to make Hyperion be easy to understand and use, while still enabling
UE5Coro This library implements basic C++20 coroutine support for Unreal Engine. Getting started Obviously you'll need to switch your project to C++20
What is this project? An open source implementation of the dark souls 3 game server. Idealistically made for the purpose of allow better alternatives
SDL_gpu, a library for making hardware-accelerated 2D graphics easy. by Jonathan Dearborn SDL_gpu is licensed under the terms of the MIT License. See
Flecs is a fast and lightweight Entity Component System with a focus on high performance game development (join the Discord!). Highlights of the frame
Realtime 3D global localization in a pre-built point cloud map. By fusing low-frequency global localization (about 0.5~0.2Hz), and high-frequency odometry from FAST-LIO, the entire system is computationally efficient.
Tales of Arise: Local Co-Op Mod Mod that adds multiplayer to Tales of Arise For progress, see Milestones. Installing Extract files to the game data fo
GamePlay v3.0.0 GamePlay is an open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games. Website Wiki API De
olcPixelGameEngine The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects. You only need the one file -
flixel | addons | ui | demos | tools | templates | docs | haxeflixel.com Links Here are the most important links to get you started with HaxeFlixel: G
Note: Now that the book is done, I'm not actively working on it. There are only so many hours in the day, and I have other projects that need my love,
This a small cheat menu for Sword With Sauce (a UE4 game) that I made in a week or so. The reason why I am sharing the project is that it is probably one of the best sources to learn UE game hacking from. The project has many comments.
Cytopia is a free, open source retro pixel-art city building game with a big focus on mods. It utilizes a custom isometric rendering engine based on SDL2.
The flexible game engine. Crown is a general purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design
UE4GraphicsSample Code samples to show how to use Rendering features in Unreal :) Clear Texture Example (MAP_ClearTexture) Shows basics of how to use
This is the complete source code for winquake, glquake, quakeworld, and glquakeworld. The projects have been tested with visual C++ 6.0, but masm is
Jolt Physics Library A multi core friendly rigid body physics and collision detection library suitable for games and VR applications. A YouTube video
KAIMyEntity Replace Minecraft entity with MMD model. KAIMyEntitySaba 将Github项目 benikabocha/saba (https://github.com/benikabocha/saba) 魔改成一个以JNI形式Expor
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
yuzu (Nintendo Switch Emulator) yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. It is written in C++
DirectX Tool Kit for DirectX 11 http://go.microsoft.com/fwlink/?LinkId=248929 Copyright (c) Microsoft Corporation. November 8, 2021 This package conta
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game
HLSL Material for Unreal Engine Ever wanted to write complex material functions directly in HLSL? Now you can! Unreal Engine 4.26, 4.27 and 5.0 are su
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Skynet is a lightweight online game framework which can be used in many other fields.
Epoxy is a library for handling OpenGL function pointer management for you. It hides the complexity of dlopen(), dlsym(), glXGetProcAddress(), eglGetP
Pathfinder 3 Pathfinder 3 is a fast, practical, GPU-based rasterizer for fonts and vector graphics using OpenGL 3.0+, OpenGL ES 3.0+, WebGL 2, and Met
This is a list of different open-source video games and commercial video games open-source remakes.
Game Physics Cookbook Website Facebook Twitter This book is a comprehensive guide to the linear algebra and collision detection games commonly use, bu
Corange game engine Version 0.8.0 Written in Pure C, SDL and OpenGL. Running Corange is a library, but to take a quick look at some of the things it d
PLOP A fully-featured Falling-Sand game powered by WebAssembly! Try it out here Building Required Dev-Dependencies: clang uglifyjs $ git clone https:/
kernel-csgo-esp-webradar Csgo ESP and Web Radar using kernel hook for km-um communication. Manual map your driver using kdmapper uses Nvidia overlay h
UE4-Silent-Aim An Unreal Engine 4 silent aim method, not usable on all games. Only tested on Fortnite, Rogue Company, Bloodhunt, and Splitgate. Done t
shibumi | 渋味 "Shibui (adjective), shibumi (noun) or shibusa (noun) are Japanese words that refer to a particular aesthetic or beauty that is simple, s
Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal. Including Oculus Social APIs, Oculus Platform authentication, and Photon NetDriver
Ultralight is an ultra-fast, ultra-light, standards-compliant HTML renderer for applications and games. It supports most modern HTML5, CSS, and JavaScript features while still remaining light in binary size and memory usage.
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
DOSBox Pure is a fork of DOSBox, an emulator for DOS games, built for RetroArch/Libretro aiming for simplicity and ease of use.